2,811 Commits over 1,918 Days - 0.06cph!
Updated plugins. Testing network player shit.
Renamed some shit because of case sensitivity.
Testing to see if updates are working.
Manifest shit probably finally fixed.
Manifest stuff working properly now I think. Correct prefabs are loaded based on ID.
Persistance works kind of.
Done a lot on the network entity shit and also started a util for setting up view models.
Got a good majority of the major networking code done.
Updated to b20. Added some shit. Added chat.
Maybe another connection fix.
Probably fixed it this time maybe.
Going to doa spring clean and add some new code.
Fixed more connection issues.
Calculation of intersection arcs.
Refactored spatial hash implementation. Looking at possible road implementation changes.
Basic geometry pretty much sorted out.
Refactoring general code.
Worked out proper clipper settings.
Wall joints now work properly.
Made a shitty little death effect.
Going Home basically done fuck all.
Basic player networking is done although the player position smoothing is way shite!
Fixed bug where you can shoot yourself with your own gun.