193,636 Commits over 4,079 Days - 1.98cph!

10 Years Ago
Testing some performance tweaks in Unit+Senses and Stat.Tick (implemented IComparable on IStatModifierTickable for faster OrderBy
10 Years Ago
Fixed Agents getting stuck in a BehaviourGroup
10 Years Ago
Fixed a stupid thing in SuitableMateCosideration
10 Years Ago
Consideration refactor, allowing considerations to consider both Myself and Target from a DecisionContext in certain... contexts. Tweaking BehaviourGroup membership
10 Years Ago
Owl ready anim, backhand anims Added anim template
10 Years Ago
Asset Warmup 4 tweaks
10 Years Ago
resaved max file
10 Years Ago
Reversed rules
10 Years Ago
Melee attacks increase heartrate Heart uses more calories Fixed serialization errors in PlayerModel.cs
10 Years Ago
Added global.streamermode <0|1> Added chat.add2 <steamid> <text> <name> <namecolor#fff> <volume0-1>
10 Years Ago
more decal changes and Torch VM smoke tweak.
10 Years Ago
merge from main
10 Years Ago
weakspot implementation v1
10 Years Ago
Each shot animation can now have individual return power
10 Years Ago
Fixed SoundDefinition NRE
10 Years Ago
Temp (?) AF error fix
10 Years Ago
Fixed all icons highlighting like beltbar icons
10 Years Ago
Warmup test 4
10 Years Ago
Made GraphicRaycaster toggling less hacky
10 Years Ago
Warmup mode 3 tweaks
10 Years Ago
Temp fix for footstep spam on 5.2.0
10 Years Ago
Disable GraphicRaycaster components when the cursor is locked (saves 1-2ms when no menu is open)
10 Years Ago
Fixed dumb crash bug
10 Years Ago
Moved Duration for Timed Stat Modifiers and Timed Effects to tick every 15th TOD Minute, rather than every TOD Hour.
10 Years Ago
Try to stop menu music when loading music starts
10 Years Ago
Fixed server join button colours Fixed server history not showing
10 Years Ago
Refactoring looting...
10 Years Ago
LOD distance calculation is per-object
10 Years Ago
Fixed respawn screen not showing properly if escape pressed while fading in Database indexes Life stories are saved in a database Life story records time born, time died in unix timestamp Show death info when rejoining a server Death fadein screen is a little bit faster Note item is a default blueprint (it's still useless, but it will stop people wasting shards on it)
10 Years Ago
Decal stuff and things.
10 Years Ago
Don't batch door colliders
10 Years Ago
Post-merge fixes
10 Years Ago
Changed serve mechanic Fixed plugins for xbox
10 Years Ago
Refactoring interaction.
10 Years Ago
Rewrote to a list of effects pending removal, rather than removing them on the spot. No longer need to buffer effects list before ticking it.
10 Years Ago
Added Eating Effect to Consumables, which required a Duration (tick) support in Effect. Misc tweaks to Effect.
10 Years Ago
A few material tweaks Added all wood gate models, also collisions and gibs Gate prefab update / Atlas texture update
10 Years Ago
Merge from main
10 Years Ago
Fixed minor tickable modifier bug when it applies to BaseValue, it now applies to statBaseValue.
10 Years Ago
Fixed certain parameters not refreshing when doing decor / grass refresh in the editor play mode
10 Years Ago
Driftwood decor params and some mat fixes.
10 Years Ago
Decal rotation tweaks
10 Years Ago
c2b properly marshals string return value
10 Years Ago
Driftwood system switch again.
10 Years Ago
Topo bake.
10 Years Ago
Scene sound stuff. Sky2 stuff. Moved driftwood from decor to world setup, to stop it from going invis.
10 Years Ago
bunch of helicopter AI and an awesome infinite loop
bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
10 Years Ago
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