243,173 Commits over 3,898 Days - 2.60cph!

bot
8 Years Ago
Automated OSX Build #649
bot
8 Years Ago
Automated Linux Build #649
8 Years Ago
render.GetRenderTarget will no longer push an invalid ITexture if there's no active rendertarget
8 Years Ago
stuff
8 Years Ago
night bundle configure
8 Years Ago
Updated stairs.
8 Years Ago
Building core occluder meshes to double-sided single sheet Switched to occluders material to match monuments
8 Years Ago
Another ArgumentOutOfRangeException
8 Years Ago
night ambience bundle
8 Years Ago
Looking at window instancing.
8 Years Ago
AmbientSoundPlayer uses TimeRange, added some utility
8 Years Ago
daytime ambience bundle
8 Years Ago
AmbientSoundPlayer no longer uses AudioManager, instead requries AudioSource sibling component
8 Years Ago
Rocket factory backup
8 Years Ago
Some syntactical cleanup, but solution looks great!
8 Years Ago
backup/progress
8 Years Ago
atmos 06.01 edit
8 Years Ago
Removed missing atmospheric music reference
8 Years Ago
Remade berry bush view Fixed some issues with TakeFromDispenser HarvestFoodConsideration now DispenserItemFoodValue, writes to blackboard.InteractionPlans Added BlackboardKeys.Dispenser Fixed bad FuelToEffect.Progress value Fixed machines not updating shader animation values when items are removed Various food AI module tweaks
8 Years Ago
Muzzleboost world model lod updates
8 Years Ago
created road barriers and traffic lights. added to unity with prefabs added lights to hex prefabs and starting to add street lights to prefabs
8 Years Ago
Merge DM fix to main
8 Years Ago
more whats new wip
8 Years Ago
latest art
8 Years Ago
seems to be more or less working now
8 Years Ago
Profiler cleanup
8 Years Ago
WIP
8 Years Ago
arena hidden in menu, space theme applied when entering menu
8 Years Ago
Updated mission panels
8 Years Ago
Stripped Mesh.MarkDynamic entirely because it's retarded
8 Years Ago
8 Years Ago
Reset game time when restarting or starting a new session
8 Years Ago
SmartObject subscription logs are gated by AIManager.DebugLoggingEnabled Removed debug logs in FuelToEffect, fixed incorrect DateTime comparison in OnHour callback
8 Years Ago
squad editor help text
8 Years Ago
Back to base
8 Years Ago
Fixed fuel to effect not consuming items as they burn
8 Years Ago
Reverting old building code
8 Years Ago
Don't instance buildingmeshes yet.
8 Years Ago
help text for map edit mode
8 Years Ago
Fixed rare ArgumentOutOfRangeException in InvokeHandler
8 Years Ago
squad/map editor load help prompts
8 Years Ago
Merge main
8 Years Ago
Working towards fixing the issue with DM.
8 Years Ago
Sleep tweak fix attempts
8 Years Ago
Reduced shadow distance. Better frames, minimal impact.
8 Years Ago
DoEffect warning spam editor only
8 Years Ago
Quick fixed menu UI until we determine that the canvas changes are on purpose Reduced default animal populations
8 Years Ago
Added lots of timewarnings for profiling ideas.
8 Years Ago
added pop in animation placeholder to kill feed entries
8 Years Ago
lasersight world model lod updates