254,394 Commits over 3,990 Days - 2.66cph!

7 Years Ago
Remobed some debug commands tweaked sound api
7 Years Ago
Reverted Control1 map to fix layout
7 Years Ago
Reverted Control map to fix layout
7 Years Ago
Healer no longer thinks it can self targer
7 Years Ago
tutorial sub task parameters validation. let's have clear weather during most of the first day of the tutorial.
7 Years Ago
Removed debug U key to hide UI
7 Years Ago
Added Facepunch.System Added Facepunch.Api Commented out "Transitioning from" Facepunch.Api basics Exception reporting Build info
7 Years Ago
Temp fix for leaderboard entries not being displayed
7 Years Ago
Replaced a bunch of "new WaitForSeconds" with "CoroutineEx.waitForSeconds" (eliminates GC allocs)
7 Years Ago
Added CoroutineEx.waitForFixedUpdate / waitForSeconds / waitForSecondsRealtime
7 Years Ago
Stripped some unused nature assets that have been replaced by newer assets
7 Years Ago
Removed HX volumetric stuff from camera prefab
7 Years Ago
Stripped old grass assets
7 Years Ago
Stripped BehaveAsset icon
7 Years Ago
Whats new UI widget fuckery
7 Years Ago
Stripped TreePerfTest stuff
7 Years Ago
Stripped old grass system
7 Years Ago
Disabled dynamic batching (experiment)
7 Years Ago
Adjusted wanted decay times down a bit
7 Years Ago
supra quick screenshot
7 Years Ago
Made prison spawns an area rather than a point
7 Years Ago
Desires & effects widgets rebuild layouts when contents change (hack)
7 Years Ago
removing left over particles from the main scene
7 Years Ago
update healer particles getting last rev
7 Years Ago
What's New back up. Added Pawn Shop.
7 Years Ago
Fixed menu dropdown overlapping tutorial widget
7 Years Ago
Dynamic Navmesh should include Terrain layer for navmesh generation.
7 Years Ago
version++
7 Years Ago
version++ added a quick What's New data entry, no screenshots for headers.
7 Years Ago
Merged from main
7 Years Ago
chainedgun pxc colors chained level on menu
7 Years Ago
merged from squadedit branch to main
7 Years Ago
mass affects physics force chainedgun 3rd form patterns
7 Years Ago
Fixed Feed Item to Unit ability appearing when holding food and targeting a human from another tribe Fixed units wanting to drop items in other tribes stockpiles Added some checks so Units can recover if they attempt to give a gift and something has happened to the item Wrapped some errors caused by units attempting to calculate paths while their navmeshagents were disabled (this could be a bigger issue, why are they trying to find paths while sleeping?) Made meat a giftable item
7 Years Ago
Fixed NPCs thinking they can't afford drugs, and simplified some code in the process.
7 Years Ago
Removed need for Update methods on all doors
7 Years Ago
Door animators disable properly again
7 Years Ago
armor opacity depends on layer, base armor doesnt have to be default playmaker callmethod repeat toggle for clarity combined wait time in fixedcallmethod chained gun setheavy
7 Years Ago
Fixed loaded wearables getting added to Unit Item list twice
7 Years Ago
Project version edit
7 Years Ago
DOOR FIX!?
7 Years Ago
Door with Bill's fix + other minor edits
7 Years Ago
Do we even need doors
7 Years Ago
Fixed being able to gift items to animals
7 Years Ago
Fixed changing gender on tribe create screen would break skinning on clothing
7 Years Ago
WIP coui:// requests handled by managed
7 Years Ago
Fixed skeleton mesh getting enabled while loading even if the corpse wasn't skinned
7 Years Ago
Added PlayableGraph Visualiser from unity. Trying to fix doors but at the moment they're even more broken.
7 Years Ago
Misc
7 Years Ago
Removed unlock field from GoalSettingsEditor