254,980 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Added a generic prompt ui widget. Pass a header message, ok text, cancel text and get callback with what option the player chose. Hooked up to Delete save button for now
8 Years Ago
Screen progress
8 Years Ago
Fixed text chat not showing up
8 Years Ago
Fixed text chat not showing up
8 Years Ago
Re-integrate pawn shop UI changes from main
8 Years Ago
Backup
8 Years Ago
textures updated
8 Years Ago
Fixed merge script errors.
8 Years Ago
merged with main. door changes nuked ui changed nuken :(
8 Years Ago
Cleaner list replication
8 Years Ago
Door
8 Years Ago
Fixed several interactions missing their command generators, was causing incorrect interactions to appear in radial menu
8 Years Ago
Adjust door LODs again
8 Years Ago
Adjust door LODs
8 Years Ago
Sorting & tooltip stuff
8 Years Ago
Fix door LODs
8 Years Ago
Decal entity. Added DepthFadeDistance to ParticleLit.
8 Years Ago
Revert to 2017.1.0f3 to fix issues with particle systems and UI.
8 Years Ago
Button stuff
8 Years Ago
added some editor files
8 Years Ago
deleted png
8 Years Ago
adding PXC 25 folder and EditorFiles folder containing howie's editor/source/anim files
8 Years Ago
Supermarket floor and wall damage
8 Years Ago
changed max size to 512 cleanup
8 Years Ago
Merged from main
8 Years Ago
More work on improving navmesh links.
8 Years Ago
Fixed wall rotation issue
8 Years Ago
Setting up doors to work with new system.
8 Years Ago
Supermarket shelves prefab / supermarket dressing and scene setup
8 Years Ago
Generate materials for static meshes when no metadata exists
8 Years Ago
merge from main
8 Years Ago
new layer for vehicle movement vehicle speed zones
8 Years Ago
RenderInfo debug tool no longer duplicates materials when called
8 Years Ago
Add CookContent.bat Merge branch 'master' of github.com:Facepunch/SandboxGame
8 Years Ago
Disabled PlanterBox, EmissionToggle, LaserBea, FlashlightBeam and VendingMachineScreen material adjustments since they were all leaking materials / memory
8 Years Ago
Removed TransformEx.FindChildren since it's super inefficient and now unused
8 Years Ago
Fixed material / memory leak from mining quarries
8 Years Ago
Eliminated GC allocs from MaterialColorLerp.RefreshRenderers Eliminated GC allocs from PlantEntity.UpdateSkinParameters (called from PostNetworkUpdate)
8 Years Ago
Console enhancements Only show hurt info on local player (not when shooting bots)
8 Years Ago
Merged from main
8 Years Ago
Navmesh Link improvements
8 Years Ago
Packed train track and wagon material set (8 materials)
8 Years Ago
Leaderboard entry scrolling with mousewheel
8 Years Ago
Fixed case where material packer ignores maps that match perfectly Fixed ignoring non-opaque materials for texture usage report
8 Years Ago
Undo wall move
8 Years Ago
Re-enabled dynamic batching (too many changes on staging this week, let's compare again next week)
8 Years Ago
Profiling
8 Years Ago
Profiling
8 Years Ago
Eliminated needless group creation when trying to destroy an empty network group on the client
8 Years Ago
Eliminated GC allocs from BaseNetworkable.NetworkDestroy