254,981 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Eliminated GC allocs from BaseNetworkable.NetworkDestroy
8 Years Ago
Removed DX9 Switched roof tops to use own layer Building collision now generates from lowest point Fixed roof height Fixed NRE in edit mode
8 Years Ago
Packed high external wall LOD material
8 Years Ago
Disabled detail layer in high external stone wall
8 Years Ago
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8 Years Ago
more squad editor stuff
8 Years Ago
Just use prefab name on the client in Entity.ToString() to avoid GC allocs
8 Years Ago
Hotload - catch error
8 Years Ago
Factored out some leaderboard row repetition Wide leaderboard names now scroll left and right
8 Years Ago
Eliminated GC allocs from MaterialReplacement
8 Years Ago
Eliminated GC allocs from ItemContainer.Load
8 Years Ago
PaticleLit shader
8 Years Ago
some ai animation stuff, setting up more exploration styled modules
8 Years Ago
Fixed metallic scale in metal_beam_b_refinery_lod (e.g. large furnace)
8 Years Ago
Compile fix
8 Years Ago
Adjusted some memory pool sizes
8 Years Ago
OnInventoryChanged profiling
8 Years Ago
Possible fix for case causing broken leaderboard rows
8 Years Ago
squad editor help text change. Map buttons now should correct game mode for that map
8 Years Ago
GameCam rotation input polling can now be locked/unlocked. Locked camera rotating when mousewheeling the map list
8 Years Ago
Fixes to avoid Material.SetPassUncached + touched all rust/std shaders
8 Years Ago
renamed and moved a bunch of LoadoutXXXX scripts to SquadEditorXXX and folders
8 Years Ago
Hid triggers
8 Years Ago
squad editor wip
8 Years Ago
Placeholder icons Merge branch 'master' of SandboxGame Set some models
8 Years Ago
gas station damage pass end
8 Years Ago
Fixed Server.DestroyNetworkable not calling Networkable.Destroy when returning networkable to pool
8 Years Ago
use LayerMask.NameToLayer("OverUI") instead of 12
8 Years Ago
Finished UIUnitDragDrop refactor, renamed it to SquadEditorDragDrop
8 Years Ago
Run the webcon server on the thread pool
8 Years Ago
Slowed down NPC ladder climb speed
8 Years Ago
fixed collision-behind bug properly
8 Years Ago
more squad editor UI refactoring
8 Years Ago
Overflowing leaderboard names are now left-aligned
8 Years Ago
Another ladder fix
8 Years Ago
Disabled dynamic batching (experiement)
8 Years Ago
Don't try to generate addon csproj for addons without code
8 Years Ago
Added masks to leaderboard names
8 Years Ago
Store console history, send on connect
8 Years Ago
Merge from gc_optimizations_2
8 Years Ago
Prewarm memory pool of certain extremely common types
8 Years Ago
Added Pool.FillBuffer
8 Years Ago
First pass of cleaning up UIUnitDragDrop
8 Years Ago
Sticking Facepunch.Webcon in the engine folder Password fix Cleaning up
8 Years Ago
fixed unit stayinarena adjusted menu key repeat rate
8 Years Ago
Merge ladder updates into Paul's branch
8 Years Ago
Composite ladder nav working. NPCs climb ladders on city maps!
8 Years Ago
removed an include
8 Years Ago
crosshair bg crosshair bg opacity relative mouse camera aiming chained gun stage
8 Years Ago
Fixed some attachment points/animator params for goats and turtles