254,760 Commits over 3,990 Days - 2.66cph!

8 Years Ago
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8 Years Ago
Steam dedicated server dlls
8 Years Ago
Supermarket shelves
8 Years Ago
Fixed isDedicatedServer not being set
8 Years Ago
add performance graphs to serverinfo move serverinfo-bar to seperate file add serverinfo fps chart add network i/o chart change charts change data collection charts are collapsible show fps and entity count in one chart improve network chart add player chart (queued, joining, playing, free) Merge pull request #22 from alexfriesen/improve-serverinfo Serverinfo performance monitoring
8 Years Ago
Fixed meat coming for a corpse not having the same cooked state as the corpse
8 Years Ago
fixes bug where Lobby Owner was unable to be set Fixes issue where Lobby Owner was being imporperly cached and not updating with the Lobby state. Merge pull request #62 from kkukshtel/master
8 Years Ago
update healer model/texture fix unit panel display
8 Years Ago
Better display of an entities controller and group in the debug panel Fixed building addons not inheriting the group and controller of their parent building
8 Years Ago
Checkpoint gates are open More complete launchsite pathing for bradley many movement bugfixes Bradley Target gathering Bradley Finds closest node where target is visible to hunt hiding players Bradley Engine Sounds Bradley Tread sounds Rudiementary coaxial gun pass
8 Years Ago
Minor fix
8 Years Ago
Pawn shop GUI edits
8 Years Ago
chimney and ladder updated
8 Years Ago
Fixed being able to pick up a unit that is already held
8 Years Ago
Merge ladder edits
8 Years Ago
Fixed corpse nav mesh agents being turned on when attached to a spit
8 Years Ago
working on ropes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fsm controller, stage fsm
8 Years Ago
Ladder edit
8 Years Ago
Ladder LODs, and switch ladder code orientation to match the ladder model.
8 Years Ago
Fixed a couple of NREs that drug zones were throwing in this branch
8 Years Ago
Adjusted ladder movement and slowed down climbing up speed
8 Years Ago
Custom unlock triggers are now working. Game Modes define which tutorials will be displayed. Added a time trigger which triggers after a certain amount of time.
8 Years Ago
Added some animation preview functionality to the Unit Attachments Editor -Can now toggle on/off unit shoulder carrying animations for more accurate positioning -Can now preview/modify attachment points for carried units -Can set carried units into their IsCarried animation state for more accurate positioning
8 Years Ago
More shop UI stuff
8 Years Ago
ladder stuff
8 Years Ago
Death log shows weapon name for all entities
8 Years Ago
Rocket radial damage
8 Years Ago
TiledSurface stuff all working ?!
8 Years Ago
Fixed corpses not getting their isCarried animator state properly set when loading the game
8 Years Ago
Fixed partial map support for HQN path
8 Years Ago
Merge from main
8 Years Ago
More pawn shop UI work
8 Years Ago
Fixed attachment animator bools/positions for deer Tweaked attachment position for carrying logs
8 Years Ago
Working on pawn shop UI
8 Years Ago
Pawn shop UI work, and removed public access to separate character inventories. Makes it clearer that the unified inventory is almost always the one you want to reference, and if not you can make a special method to call in Character.
8 Years Ago
Added BaseWorldEntity.EnableGravity RPG uses physics
8 Years Ago
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8 Years Ago
Updated console system
8 Years Ago
Merged from main
8 Years Ago
Cleanup work
8 Years Ago
Pawn shop transaction work
8 Years Ago
Various activity subscription now using generated enums
8 Years Ago
Disable collision for ragdolls against physics bodies
8 Years Ago
Cherry picked packing processor changes
8 Years Ago
Fixed shotgun weapon spawn rotation. Disabled shotgun LOD. Only shotgun pickup if you don't already have the weapon.
8 Years Ago
Fixed line traces hitting trigger collision profiles
8 Years Ago
Disable weapon lod for rocket and lr300. Always hide weapon pickup trigger (should be a command if we want to debug them) Merge branch 'master' of SandboxGame
8 Years Ago
Updated Facepunch.Steamworks Merge branch 'master' of SandboxGame
8 Years Ago
Throw weapons with some rotational velocity
8 Years Ago
Nicer shutdown, I think