243,203 Commits over 3,898 Days - 2.60cph!

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8 Years Ago
Automated Windows Build #625
8 Years Ago
Added unit portraits to squad editor buttons and unit info cards
bot
8 Years Ago
Automated OSX Build #625
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8 Years Ago
Automated Linux DS Build #625
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8 Years Ago
Automated Linux Build #625
8 Years Ago
Fixed a problem where soundscripts would be precached as sound files causing lag
8 Years Ago
FOR FUCK SAKE tile shader. adding warning highligh stripes
8 Years Ago
Set instanced on a shit load of materials.
8 Years Ago
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8 Years Ago
8 Years Ago
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8 Years Ago
fixed up hex blocks 19, 20, 23
8 Years Ago
fsdf
8 Years Ago
FOR FUCK SAKE icons FOR FUCK SAKE change anisotropic setting on floor texture
8 Years Ago
Skin apply coroutine takes optional callback method to call when done Delayed entity skin changes trigger batching refresh when done
8 Years Ago
Basic analytics
8 Years Ago
Updated Unity to b11 Removed Social menu (temp) Purchase screen fix Giz a grand works again Config copies on build
8 Years Ago
8 Years Ago
Build scripts
8 Years Ago
icon renderer maybe now supports setting the idle state?!
8 Years Ago
Added new camera
8 Years Ago
FOR FUCK SAKE icon stuff
8 Years Ago
FOR FUCK SAKEI wip icon stuff
8 Years Ago
Merging in AI work + vehicle tweaks + fall-through-ground bugfix.
8 Years Ago
Fixed falling through road
8 Years Ago
Improved AI door handling.
8 Years Ago
Vehicle spawns on Testmap_Smaller
8 Years Ago
Wider nav obstacles to stop NPCs clipping through
8 Years Ago
New nav system for my test map
8 Years Ago
Better solution for building walkable zones
8 Years Ago
Tweaked vehicle physics to better suit the server delay (hopefully)
8 Years Ago
Kill feed now uses correctly team-coloured unit portraits
8 Years Ago
finally working?
8 Years Ago
more unit icon work
8 Years Ago
Updated version
8 Years Ago
Maked buildings by nav modifiers as being buildings. NPCs won't get random paths that end inside buildings anymore. Removed orphaned meta files.
8 Years Ago
fix
8 Years Ago
icon automation
8 Years Ago
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8 Years Ago
build fix
8 Years Ago
FOR FUCK SAKE unit icon stuff
8 Years Ago
fixed rug not being destroyable
8 Years Ago
unit portrait tool wip
8 Years Ago
re-scaling dirt hexes and making sure they match up
8 Years Ago
portrait pan?
8 Years Ago
Ensured bushes despawn beyond network distance
8 Years Ago
Added a medium bush to the extra LOD ones
8 Years Ago
fix
8 Years Ago
heli always strafes with napalm regardless of TC coverage napalm only damages players (not buildings or deployables) lowered cost of autoturrets autoturret parts can be found in purple boxes and slightly more common in radtowns
8 Years Ago
Dense bushes have an extra LOD