254,390 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Merged from main
8 Years Ago
More work on optimizing navmesh grid.
8 Years Ago
art
8 Years Ago
Added cheat button to unlock levels
8 Years Ago
updating some world models to work better with collision
8 Years Ago
Fixed JS error on shutdown
8 Years Ago
Supermarket progress
8 Years Ago
Shotgun repeat rate, auto reload on dry fire
8 Years Ago
More description fixes and updates
8 Years Ago
Don't play reload anim unless reloading, don't reload full clips, take only ammo used instead of full clip
8 Years Ago
Removed max draggable from items (except liquids)
8 Years Ago
Added an Animator extension class with new backup and restore parameters capability Fixes animator losing all of it's states when a rebind occurs (clothing change, game load) Fixes holding animations getting disabled when changing clothing
8 Years Ago
Craft and build commands now disable the player's command cooldown and force a decision maker tick, usually forcing the unit to take action immediately Trying out some ways to make crafting and building feel more responsive
8 Years Ago
Fixed wood log right shoulder attachment point saved on wrong side of body
8 Years Ago
Pawn shop work
8 Years Ago
Agent will now run secondary behaviour modules while the player is controlling an agent - need secondary modules for things like item equipping during player commands (potentially fixes bug 921) Primary modules are still suppressed during a player command
8 Years Ago
Fixed nav arrow butting in when it shouldn't be
8 Years Ago
health kit changes
8 Years Ago
Broadcast death sound
8 Years Ago
Adjusted vehicle LOD settings a little bit
8 Years Ago
disable input only when fading out
8 Years Ago
Overall leaderboard is now only in the main menu
8 Years Ago
Offset the menu camera to the right a bit
8 Years Ago
Fix healthkit errors when in mp
8 Years Ago
Most of the data structure for the new unlock system
8 Years Ago
Better cooperation between comment input and leaderboard UI Merge branch 'master' of SpaceUsurperUnity
8 Years Ago
renabled CommentsUI
8 Years Ago
background for victory ui
8 Years Ago
Slightly better temporary loading screen Slightly better victory UI
8 Years Ago
item_healthpack respawns after 30 seconds, plays respawn sound
8 Years Ago
Fixed bundle Merge branch 'master' of SandboxGame
8 Years Ago
Fixed pressing B while browsing replays resetting the stage Merge branch 'master' of SpaceUsurperUnity Now can't select a different planet while a level is loading
8 Years Ago
Added item_healthkit
8 Years Ago
R to replay, Backspace to go to menu
8 Years Ago
added r button icon
8 Years Ago
Disable lod on weapon world models. Don't let a null entity trigger a pickup. Oops
8 Years Ago
adding texture sets gas_station_trims, metal_ceiling materials, texturing WIP, level update
8 Years Ago
tweaked keyboard button icons
8 Years Ago
Changed PLAY REPLAY to WATCH REPLAY
8 Years Ago
Updated crosshair Merge branch 'master' of SandboxGame
8 Years Ago
Inventroy package has physics
8 Years Ago
Leaderboard layout tweaks
8 Years Ago
Pistol and mp5 viewmodel assets. Fixed skeletal mesh entity adding anim sets when it should be replacing. Merge branch 'master' of SandboxGame
8 Years Ago
Optimization
8 Years Ago
Added button prompt icons that change dynamically
8 Years Ago
Added ClassLibraryAttribute.Alias Random Spawnpoints
8 Years Ago
Increased deadzone when detecting leaderboard navigation Up / down navigation in leaderboards can now auto repeat
8 Years Ago
Added overall percentile text
8 Years Ago
Deathmatch player has base fov of 120 because it's not an fps if it's below 120
8 Years Ago
Inventory package takes players ammo inventory. Ammo is added to players ammo inventory when package is picked up.