224,939 Commits over 3,714 Days - 2.52cph!

8 Years Ago
Missing meta
8 Years Ago
Tweaked horse mat variations; fixed glass low quality not getting fogged; added basic placeholder hair shader
8 Years Ago
Fixed horse materials and some texture settings; switched hair shader to blend nicely into fog
8 Years Ago
Igor - Improved serve walk ( travels further), fixed ball intersecting racket on all serve anim source Owl - Fixed hand flipping on forehand anim source
8 Years Ago
Igor - Improved serve walk ( travels further), fixed ball intersecting racket on all serve anims Owl - Fixed hand flipping on forehand anim
8 Years Ago
FOR FUCK SAKE bouncer prefab/rig !A animation controller, idle anim
8 Years Ago
Fixed bad filenames and missong consideration in ProtectSelf Goal DSE
8 Years Ago
Added consideration for aggressive targets
8 Years Ago
Merge from main
8 Years Ago
Pre merge
8 Years Ago
AnimatorParameterAttribute/Drawer Some tweaks to Unit / OnOtherUnitRemoved logic
8 Years Ago
UI updates for Xbox
8 Years Ago
Added detail spec/gloss to skin shader; made SSS blur stronger
8 Years Ago
Trying something different out with building editor.
8 Years Ago
- WIP combat text
8 Years Ago
fixed incorrect material display on brickwall LODs
8 Years Ago
FOR FUCK SAKE bouncer prefab/model, remade the rig
8 Years Ago
checking in latest!
8 Years Ago
plaster rendered brick walls variations prefabs powerplant dressing update
8 Years Ago
Added skin variation lookup
8 Years Ago
Flipped selection colours
8 Years Ago
Combat progress
8 Years Ago
concrete piles models, LODs, COLs, ready to place prefabs, textures powerplant dressing update
8 Years Ago
Skin testing stuff
8 Years Ago
Moving combat abilitty files
8 Years Ago
-Camera: when zooming in the the cameratarget shifts down the selfie stick (ie. reduces the change of you flying around with the camera feeling a bit too fps-y) -Unit+Combat: pedantically made sure that more than 1 target can be removed at once
8 Years Ago
Removed hand popping into view on all hatchet vms
8 Years Ago
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8 Years Ago
FOR FUCK SAKE burner prefab FOR FUCK SAKE burner rig/skin/controller !A burner hit/shoot animation
8 Years Ago
Ocean tess adjustments
8 Years Ago
Player settings and default cursor
8 Years Ago
Matched old playermodel prefab settings. Fixed some negatively scaled bones.
8 Years Ago
Added feedback / website buttons
8 Years Ago
reactive target fbx, lods and materials
8 Years Ago
bag item
8 Years Ago
latest because I couldnt work out how to get on with shelve when I changed data after shelving
8 Years Ago
human female items and extra bones to change proportions
8 Years Ago
- Music
8 Years Ago
Switched court select to use uGUI
8 Years Ago
Added background texture for blog render videos
8 Years Ago
brick piles and coal piles models, LODs, COLs, ready to place prefabs, textures powerplant dressing update
8 Years Ago
item mat refactor wip clutter moved from biometest to graybox
8 Years Ago
Merge from main
8 Years Ago
reduced the amount of wrist deformation when the flamethrower reloads
8 Years Ago
Missed save
8 Years Ago
CombatAbilityParameters tweak
8 Years Ago
Combat ability tweak stuff
8 Years Ago
Ported over fix for AO overdarkening screen top
8 Years Ago
Fixed AO overdarkening screen top
8 Years Ago
Deleted some source psds