225,863 Commits over 3,714 Days - 2.53cph!

8 Years Ago
should've bumped steam.inf
8 Years Ago
added lava mushrooms
bot
8 Years Ago
Automated OSX Build #228
8 Years Ago
tweaked bloom values on all courts. fixed lightmaps on swamp and lava courts. added lava mushrooms to lava court. tweaked lighting on lava court
bot
8 Years Ago
Automated Linux Build #228
8 Years Ago
fix networking of SVC_PacketEntities length
8 Years Ago
Lets try some super low sim tick rates (10 per frame)
8 Years Ago
8 Years Ago
8 Years Ago
- Reward screen now only picks items you don't already have equipped and only picks max of 1 of an item - When there's no more unused items to pick, it auto advances
8 Years Ago
Rcon replies don't print in the console/log
8 Years Ago
More reliable combat ability picking in Unit+Combat
8 Years Ago
Killed old CameraTarget component, nuked some old prefabs
8 Years Ago
Missed a "IF NOT EXISTS"
8 Years Ago
Fixed UnitDetailView transition
8 Years Ago
Xp and Level shown in PlayerInfo
8 Years Ago
Fixed linux server not writing all log files
8 Years Ago
XP history stats recording (for balancing)
8 Years Ago
PlayerCamera modal state gating fixed
8 Years Ago
PlayerCamera input tweaks to work when UI is in a modal state, Added UnitDetailView modal screen Event tweaks so that shit plays nice (need to some initialization stuff)
8 Years Ago
Merge from main
8 Years Ago
Ignore future .pdb.meta files
8 Years Ago
We don't need this .pdb.meta file
8 Years Ago
Removed blueprint frag/pages/books
8 Years Ago
Unity meta file auto updates
8 Years Ago
Merge from grass_optimizations
8 Years Ago
Rust grass optimizations port
8 Years Ago
Procmap does not spawn stuff on 'building splat mask' anymore
8 Years Ago
- Ammo use changes for starter blaster + cocktail launcher
8 Years Ago
Merged from main
8 Years Ago
trainyard backup
8 Years Ago
- Max ammo values are now capped by ammo type - Added ammo cap modifier/item stats
8 Years Ago
- Refactored that last commit and removed some debug text
8 Years Ago
- ItemDatabase.GetRandomWeapon() can now take list of weapons to exclude - Currently equipped weapons are now excluded from loot drops
8 Years Ago
Removed event instantiators
8 Years Ago
UIManager formatting fixes and events as properties
8 Years Ago
-fixes
8 Years Ago
-select a single unit and press 'g' for a nice close up view. press g again to go back. Ideally, don't deselect the unit whilst in closeup :)
8 Years Ago
Initial changes
8 Years Ago
PickBestAnimalaToHunt uses an inverse target threat score!
8 Years Ago
Fixes
8 Years Ago
trainyard work backup
8 Years Ago
Unit combat code tweaks/fix, better hunting goals data heirarchy
8 Years Ago
- Cocktail blasts now hurt the player (again) - Patcher anim stuff
8 Years Ago
UIOverlayStates
8 Years Ago
Proximity awareness scales with Unit with unit scale, includes navmesh agent radius
8 Years Ago
Data drive Unit+Senses proximity awareness Stat collections for sabertooth and terror bird Updates stats from CSV
8 Years Ago
removed static from inner court lava court meshes
8 Years Ago
terrorbird improvements to anims
8 Years Ago
added lava bubble effects to crucible