userAdam Wcancel
branchrust_reboot/main/naval_update/boat_buildingcancel

564 Commits over 214 Days - 0.11cph!

4 Months Ago
Merge from engine_forces
4 Months Ago
Merge from engine_forces
4 Months Ago
Engine basic functionality but no forces applied yet.
4 Months Ago
Merge from small_ramp
4 Months Ago
Merge from small_engine
4 Months Ago
Merge from parent
4 Months Ago
Profile the shit out of everything
4 Months Ago
Make a warning editor only to avoid tanking fps
4 Months Ago
Merge from parent
4 Months Ago
Add large vehicle colliders to the outside of boat building area to prevent other boats entering when in edit mode. Extra safety check for parent when destroying blocks/deployables in BBS menu option.
4 Months Ago
Fixed another issue with boat items not being placeable in certain situations. Added option to Area/Sphere checks to ignore the forced large vehicle vicinity check.
4 Months Ago
Merge from anchor_sockets
4 Months Ago
Codegen
4 Months Ago
Merge from parent
4 Months Ago
Cannons can only be mounted on finished boats. Call base mount showif checks. Refactor BallistaGun Menu_Mount_ShowIf so cannon can call base checks without the ballista specific checks.
4 Months Ago
Added boat building station deployment guide prefab with latest artwork
4 Months Ago
Merge from part_caching
4 Months Ago
Re-add hull flag, set on hull blocks.
4 Months Ago
Disable BoatAI debug.log
4 Months Ago
Removed old placeholder prefabs from BBS. Deleted previous BBS blockouts.
4 Months Ago
Merge from naval_update
4 Months Ago
Setup boat building station prefab with art prefabs, modified colliders. Applied materials.
4 Months Ago
Boat ladder prefab tweaks
4 Months Ago
Initial boat ladder item and prefab setup.
4 Months Ago
Fix small engine deployment
4 Months Ago
Merge from small_ramp
4 Months Ago
Merge from parent
4 Months Ago
Boat building station is no longer a StorageContainer as it was never needed. Set Clear Area menu item to always be the lowest priority so it never appears as the default.
4 Months Ago
Restore some commented RPC checks.
4 Months Ago
Fix stairs server cull tag
4 Months Ago
Individual parenting triggers for hull and floor pieces.
4 Months Ago
Steering wheel prevent building volume.
4 Months Ago
Additional steering wheel dismount positions
4 Months Ago
Merge from naval_update
4 Months Ago
Use idle sail anim when sails are wind blocked, high wind sail when not blocked.
4 Months Ago
Reimplemented sail wind blocking: sails will only be blown by the wind if there is room behind the sail. Added list of points to check for clear LOS. Debug drawing of LOS points and status. Sail.Blowing now checks Flag_WindBlocked is false. Additional recache of value on sail raised/lowered.
4 Months Ago
Added a "Clear Building Area" radial option to the boat building station. Destroys all boat blocks and deployables in the building area. Only usable when there are no players or finished player boats in the build area. TODO: Make sure to check for auth when I merge it.
4 Months Ago
Fix client sails not correctly restoring sail visual state. Change sail to use high wind anim.
4 Months Ago
More sail deployment tweaks
4 Months Ago
Add sail collision sets for raised and lowered states. Toggle as required.
4 Months Ago
Anchor, plank, sail, steering wheel and small engine forward damage to their parent PlayerBoat
4 Months Ago
Implement boat sinking for destroyed player boats
4 Months Ago
BBS prevent building tweaks. Setup prevent building for sails, stop them being spammed together.
4 Months Ago
Prevent boat building stations from being placed overlapping.
4 Months Ago
Anchor, cannon, plank, sail, steering wheel and small engine can now all be picked up using the hammer during edit mode.;
4 Months Ago
Bunch of loading fixes
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Manifest
4 Months Ago
Code gen