userAdam Wcancel
branchrust_reboot/main/naval_update/boat_buildingcancel

564 Commits over 214 Days - 0.11cph!

7 Months Ago
Merge from volume_checks
7 Months Ago
Remove disabled gameobject from new UI
7 Months Ago
Merge from ui_improvements
7 Months Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
7 Months Ago
merge from boat_construction_skin
7 Months Ago
Same for bbb.cs
7 Months Ago
Slight cleanup of bbs
7 Months Ago
merge from bbs_autoclose
7 Months Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
7 Months Ago
Prevent anchor being deployable on finished boats
7 Months Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
7 Months Ago
Fix steering wheel rotation not being correct visually when entering network range.
7 Months Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
7 Months Ago
Merge from parent
7 Months Ago
Floor frame fixes
7 Months Ago
Let's not server cull the collision for hull.triangle...
7 Months Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
7 Months Ago
Setup floor.wood prefabs, sockets, added to boat planner.
7 Months Ago
7 Months Ago
Compile fix
7 Months Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
7 Months Ago
Boats can't be edited if recently damaged
7 Months Ago
Merge from parent
7 Months Ago
Merge from health_rework
7 Months Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
7 Months Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
7 Months Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
7 Months Ago
Remove unncessary vehicle seats/mount point spawning
7 Months Ago
GetPlayerBoats can now see boats clientside.
7 Months Ago
Merge from parent
7 Months Ago
Merge from parent
7 Months Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
7 Months Ago
Also show block health if damaged or player is holding hammer
7 Months Ago
Enable repair for boat building station
7 Months Ago
Merge from parent
7 Months Ago
Remove dismount transforms from PlayerBoat prefab
7 Months Ago
Remove dismount overrides from PlayerBoat now they're not needed
7 Months Ago
Merge from bbb_deploy_changes
7 Months Ago
Remove unintended building volume from PlayerBoat
7 Months Ago
Merge from refactor_boatchecks
7 Months Ago
Merge from parent
7 Months Ago
Compile fix
7 Months Ago
PlayerBoat HasValidDismountPosition and GetDismountPosition now check for steering wheel positions, because player boats are dynamic and can have no pre-determined dismount points.
7 Months Ago
Merge from parent
7 Months Ago
Auth placement/building fix
7 Months Ago
Merge from parent
7 Months Ago
Fix anchor visual state on entering network range or loading in.
7 Months Ago
Fix anchor not anchoring
7 Months Ago
Fixed anchor culling when lowered.
7 Months Ago
Check for boat auth before entering edit mode