userAdam Wcancel
branchrust_reboot/main/naval_update/boat_buildingcancel

300 Commits over 183 Days - 0.07cph!

3 Months Ago
Added IAnchorable, implemented for PlayerBoat. Toggle buoyancy flow force on/off with anhor raise/lower. Checks all anchors incase there's multiple.
3 Months Ago
Buoyancy flow force can be disabled per instance.
3 Months Ago
Add Lowered property for anchor. Raise/lower radial interactions. Basic cancelling out of thrust when anchored.
3 Months Ago
Anchor prefab/script setup. Manifest.
3 Months Ago
Anchor boiler
3 Months Ago
Merge from parent
3 Months Ago
Convars for aboard player and auto close sails checks.
3 Months Ago
Bunch of thrust position calculation improvements. Makes turning much more reliable on a bigger variet of boats for now.
3 Months Ago
Thrust position calculation fix
3 Months Ago
WIP Automatic thrust point calculation based on hull blocks
3 Months Ago
Tag hull pieces
3 Months Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
3 Months Ago
Implement AnyPlayersOnBoat
3 Months Ago
EngineOn now checks for open sails and thrust
3 Months Ago
Sail blocking tweaks
3 Months Ago
Fix some client/server domain issues with GetEntitiesInBuildArea
3 Months Ago
Merge from parent
3 Months Ago
Merge from parent
3 Months Ago
Cannon whitebox deployabke
3 Months Ago
Merge from deployable_cannon
3 Months Ago
Flip default anchor rotation so it's easier to place at edges
3 Months Ago
Initial setup of anchor as deployable.
3 Months Ago
Merge from manual_anchor
3 Months Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
3 Months Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
3 Months Ago
Merge from parent
3 Months Ago
Merge from UI
3 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
3 Months Ago
Sails only work if they're outside
3 Months Ago
Merge from parent
3 Months Ago
merge from manual_anchor
4 Months Ago
Merge from manual_anchor
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Merge from placement_improvements
4 Months Ago
Wheel
4 Months Ago
Merge from steering_wheels
4 Months Ago
Merge from parent
4 Months Ago
Comment
4 Months Ago
Layer changes
4 Months Ago
Clamp max velocity
4 Months Ago
Sail and steering wheel bounds cleanup
4 Months Ago
Setup some basic steering wheel visual turning
4 Months Ago
Merge from parent
4 Months Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
4 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
4 Months Ago
Mass/health block tweaks
4 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
4 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
4 Months Ago
Placeholder icons for boat building station, sail, steering wheel.