branchrust_reboot/main/naval_update/boat_buildingcancel
300 Commits over 183 Days - 0.07cph!
Cannons can only be mounted on finished boats.
Call base mount showif checks.
Refactor BallistaGun Menu_Mount_ShowIf so cannon can call base checks without the ballista specific checks.
Added boat building station deployment guide prefab with latest artwork
Re-add hull flag, set on hull blocks.
Removed old placeholder prefabs from BBS.
Deleted previous BBS blockouts.
Setup boat building station prefab with art prefabs, modified colliders.
Applied materials.
Boat ladder prefab tweaks
Initial boat ladder item and prefab setup.
Fix small engine deployment
Boat building station is no longer a StorageContainer as it was never needed.
Set Clear Area menu item to always be the lowest priority so it never appears as the default.
Restore some commented RPC checks.
Fix stairs server cull tag
Individual parenting triggers for hull and floor pieces.
Steering wheel prevent building volume.
Additional steering wheel dismount positions
Use idle sail anim when sails are wind blocked, high wind sail when not blocked.
Reimplemented sail wind blocking: sails will only be blown by the wind if there is room behind the sail.
Added list of points to check for clear LOS.
Debug drawing of LOS points and status.
Sail.Blowing now checks Flag_WindBlocked is false.
Additional recache of value on sail raised/lowered.
Added a "Clear Building Area" radial option to the boat building station. Destroys all boat blocks and deployables in the building area. Only usable when there are no players or finished player boats in the build area.
TODO: Make sure to check for auth when I merge it.
Fix client sails not correctly restoring sail visual state.
Change sail to use high wind anim.
More sail deployment tweaks
Add sail collision sets for raised and lowered states.
Toggle as required.
Anchor, plank, sail, steering wheel and small engine forward damage to their parent PlayerBoat
Implement boat sinking for destroyed player boats
BBS prevent building tweaks.
Setup prevent building for sails, stop them being spammed together.
Prevent boat building stations from being placed overlapping.
Anchor, cannon, plank, sail, steering wheel and small engine can now all be picked up using the hammer during edit mode.;
Very initial setup for small engine deployable
Subtract merge from outboard_motor
Fix pooling error that was preventing sail/steering wheel deployment
Reduce cannon ball damage
Fix missing boat building station deployment mesh
Convert stairs to BoatBuildingBlock to fix them not parenting to the boat
Added boat door, setup as boat construction.
Manifest
Steering wheel dismount position improvements for better mounting in tight spaces