userAdam Wcancel
branchrust_reboot/maincancel

362 Commits over 2,526 Days - 0.01cph!

1 Year Ago
Merge from thirdperson_orbit_cam
2 Years Ago
Merge from hurt_overlay_changes
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood and cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from cuffs_and_hood
2 Years Ago
AIHelicopterAnimation compile fix
2 Years Ago
merge from ai_zone_leak
2 Years Ago
GetNextPathPosition NRE fix
2 Years Ago
Merge from bradley_scientists
2 Years Ago
Merge from metal_detector
2 Years Ago
Vendor compile fixes
3 Years Ago
Build fix for teleport commands
3 Years Ago
Hunting trophy compile fix when neither server nor client
3 Years Ago
Compile fix.
3 Years Ago
Fix HAB armor icon and text
3 Years Ago
Pooling fix for weapon rack lights
3 Years Ago
Add a prhase to fix load ammo text display
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from weapon_racks
3 Years Ago
Re-added a line removed in 85786 - it's needed.
3 Years Ago
merge from navmesh_spam_fix
3 Years Ago
compile fix
3 Years Ago
Added excavator and mil tunnel scientist prefabs to Spawn Lineup feature.
3 Years Ago
AIArena nametags now show the AI design filename too.
3 Years Ago
merge from aiarena_animal_control
3 Years Ago
compile fixes
3 Years Ago
merge from hackweek_ai_test_arena (just the arena stuff)
3 Years Ago
Mark InfiniteAmmo as EditorOnly, not sure if this was the intention though.
3 Years Ago
compile fix for infinite_ammo_convar
3 Years Ago
Null check owner when checking for mounted player in Projectile to prevent NRE
4 Years Ago
Implemented "Eat" radial menu option for player grown foods too.
4 Years Ago
Compile fix
4 Years Ago
Collectable foods (berries, corn, etc) can now be eaten directly from the ground with a hold-E menu option.
4 Years Ago
Merge from animal_ai_topology
4 Years Ago
Junkpile scientist take cover for longer when attacker is far away
4 Years Ago
more junkpile cover point improvements
4 Years Ago
Fixed junkpile_i cover points
4 Years Ago
Junkpile scientists are now more defensive in behaviour when player is further away. Attack range reduced.
4 Years Ago
Added sneak and non-vision max distance settings to AIBrain