4,352 Commits over 1,919 Days - 0.09cph!
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Fixed chickens being flagged for both navmesh and A*
▊▅▋▍▊ ▇▊▍▋▌▋▍ ██▋ ▅▅▄▅▇▆▅▆ ▍▄▌▊ ▆▌▄▄▌▋▆▍▉ ▆▄ ▋▉▌ ▊▄▌▇█▄/▋▅▊█▅▆▋▄ ▉▌▋▌▋▋.
█▅▋▋▌▅▅▉▆▍ ▄▆▊▉▉▅ █▉▉▋▌▄ ▅ ▉▌▊▄ ▆█▊█▅▄▋█▉▆ ▄█▇▍▆ (▍▋▇▍▉▆▉▇█▆▆/▍▌▇▍ ▅▍▆▅▍)
Added profiling for PuzzleReset script
▅▋▉▊ █▄▉▍▋▊▊ ▄▌▉▆ █▋▋▊█▇▌ ▄▌▅▆▋ ▄▌ ▇▋▌▅▇▍▌▇ ▇▌▊▄▅▋▆ ▆▄▍▌ ▇▄▌▆ ▆▊▍▆ ▊▊▉ ▅ ▆█▅█▍▋▌. ▉▊█▅ ▇▍▍▇ ▅▄▌▊ ▅▇ ▍▊▋█▉▉▉█▋▅ ▊▌▊▇▉▄ ▇▆█ ▅█▅▍.
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▌▊▉█▌▉ █▆▉▆▄ ▍▇▉ ▅▊▄█▇ ▋▄▋▆▍
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▍▆▌▌█▊▆ ▅█▋ ▆▋▍▉▄▊▆ ▅▆▇█▅▆▊▉▆▇▋/▌▌▊▆▊▍▋▇█
▋▅▌ ▉▍▅▅▇▅▇ ▊▋▇▉▍. ▌▉▍▌▋ ▅▄█▊▉▅ ▉▉▌▌▆.
▊▍▄▋▅▊ ▇▇▊▍▊▊▊/█▅▇▌█▋▅▉▄ ▋▆ ▅▉▅▄▋. ▉▋▋▊ ▋█▌▆▌▅▍ & ▋▄▇▋▋█.
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▉▅█▉ ▄▉▉▋▍▋▇▆▌, ▉█▄▄█ ▌▊▅▊▋█▅ ▍▅▄▅█▉▄ ▄▍▊▋ ██▍▊▆▇ ▋▊▇▌▌▍ ▉▆▆ █▍▆▄▍▇▄ ▇▅█▉▊▉▆ ▇▅▌▌.
▉▉▄▅▅▌▊ ▋▊▍▍▊ ██▄▋▅▅▋, ▍▌ ▅█▋▍▊
always spawn AI around puzzle rooms
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
ChaseState look distance tweak
▌▌█ ▇▄▇▋▋█▌▍▍▋▋▋▅█▋▋▇ ▅▉ ▅▋▇▅ █▄ ▄█▌ ▆▊▉▆▅▌▅▇▊▊ ▇▌▇ ▍█▊▉▇▉█▌▉▊▌ ▆▊▋▍▍▌▋ ▊▄ ▍▊▇▆ ▉▉▇▆█▅ ▊▋▋ ▋▋▍'▉ ▍▋▉▄▍▊▍ ▋▍▉▄ ▅█▋▍▋▌█ ▆▄▇▍▋▆. ▅██▄▄ ▉▌▍▄▇▌▍▅▍▄▄█▉▊▄▆▅▄▇▊▄▌▇▉▍▅ ▄▍ ▇▌▉▆▍▊▇▊▄▅▄ ▍▍ ▊ ▌▇▆▉ ▌▇▋▍▄▇▅▇▄ ▊██ ▄▆ ▌▄▋▅█▌▉▍ ▆█▅ ▍▄█▋█▄ ▍▇▇▇▊▅▇ ▋▅▄ ▊▉ ▊▅▊▄ ▋▄▌ ▌▊▍█▄▍▄▇▋▅▇ ▊▉▊▊█▅▋▍▅ ▌█ █▇ ▋▌▇▉▆▉▌▆▇▌▉▇▄▌▆█▊ ▌▉▉▋ █▄▍▄▊ █▇▌▌▄ ▇▆▉ ▊▆▉█ ▄▆▆▅▇▋▄▆ ▇▆█ ▉▉▄ ▌▌▉▇▋█ ▉▉▄█▇█▌▆▅.
AI can now listen for player movement and at varying volumes.
Target lock-on tweaks.
Re-lock on faster when target returns to LOS from the same direction.
some initial design changes to stay in combat state longer
replaced a bunch of identical AI designs with the new standard version.
Added a clear design button to AI designer.