userAdam Wcancel
reporust_rebootcancel

8,024 Commits over 2,618 Days - 0.13cph!

6 Hours Ago
Today
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
Today
merge from vcc
Today
Additional diagnostics
Yesterday
Remove the temporary pivots used for positioning, calculate it all instead. Removes some unecessary gameobjects. Fix a couple of minor display bugs too.
Yesterday
Merge from vcc
Yesterday
Reword and invert the inventory/crafting dpad convar and UI description so it's not confusing as fuck
Yesterday
wip
2 Days Ago
merge from vcc
2 Days Ago
Merge from main
2 Days Ago
Add support for the right-side icons on the map screen. Pressing dpad left/right shifts focus. Added glyphs. Added missing tooltips for some of the existing icons so they show correctly when navigating. Misc fixes
2 Days Ago
Merge from mixingcooking_ui
2 Days Ago
Merge from main
2 Days Ago
Bunch of fixes
3 Days Ago
Merge from lighthouse_deep_sea
3 Days Ago
Revert my temp proc map changes
3 Days Ago
Merge from main
3 Days Ago
Gamepad map zooming now centers around the crosshair
3 Days Ago
dpad inventory behaviour improvements
3 Days Ago
Merge from main
4 Days Ago
Can now change pie menu sets with gamepad bumpers
4 Days Ago
Fix flickering mouse cursor when right stick scrolling UI options. Fixes double hover state too.
4 Days Ago
Change lb/rb to cycle container selection ccw/cw
4 Days Ago
Fix container order when jumping with bumpers in dpad mode
4 Days Ago
Add missing IsOn check for heli rumble
4 Days Ago
Fix gamepad glyp display panel UI overlapping in inventory on certain resolutions/aspects
4 Days Ago
Merge from main
4 Days Ago
Auto-repair on startup if deep sea is disabled
4 Days Ago
Merge from mixingcooking_ui
4 Days Ago
Merge from main
4 Days Ago
Icon change
4 Days Ago
Add separate currently craftable list. Added all button. Changed behaviours.
5 Days Ago
Change category button behaviour: By default all items are shown in a single list. The category buttons are now a toggle group and switch to that category only. Added an All button.
5 Days Ago
Multiple lighthouses share resource/repair progress
8 Days Ago
Fix tests
8 Days Ago
Lighthouse rework WIP. Lighthouse now needs repairing, like the airwolf helipad. Repairing it restores the light and opens the deep sea. Moved airwolf airpad to use a new RepairableStructure base clase which the lighthouse now also uses.
8 Days Ago
Merge from main
8 Days Ago
Merge from icon_ui_optim
8 Days Ago
Canvas/UI gamepad optimisations
8 Days Ago
▅▊▅▄ ▍▇▄▅▄▋▋ ▍█ ▆▅█▆▄▉ ▌▄▄▌▍ ▄█▄ ▄▊▋▋▉█▇▊▉ █▊▌▆▋▆ ▄▌▄▋▅ ▋▋ ▉▍▆▇ ▊▋▄▌▅▄▉▆▍▉▇▄▅▉▄▊▉▄▉▆▆▅ ▋▍▍▍▇▇▇ ▇▅▌█▆ ▌▊▉ ▊▆▊ ▇▍ ▋▊ ▋▋▌▆▄▅
8 Days Ago
Remove unneeded CausedBy function
8 Days Ago
▄▌▋▉▄▌ ██▌▇▄▅█ █▊▊▌▋ ▇▇ ▋▌▇▌▌ ▉▆▋▌▅▆▆▅█
8 Days Ago
Merge from mixingcooking_ui
8 Days Ago
Mixing table UI now only reorders recipe list when availability changes, fixes 4 UI layout changes a second. Remove previous LINQ usage, saves some allocs.
8 Days Ago
Move headers inline per-section
9 Days Ago
Add toggle buttons per source, so you can toggle mixing table entries on/off for cooking workbench, etc. Search still searches across all categories, hidden or not. Pooling fixes. Layout tweaks.
9 Days Ago
Merge from vcc
9 Days Ago
▇▌▊▌▋▉▌▊▍▉▍▇ ▅▇▋
9 Days Ago
UI cleanup
9 Days Ago
Add search bar