6,013 Commits over 2,284 Days - 0.11cph!
    
    
    
        
            
            
            
                
                Client visual refresh now only updates/spawns/destroys weapons for changed slots, not everything.
 
                
                
                
                
                
             
         
        
            
            
            
                
                wip changes to avoid allocs and clientside model re-use
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show current rotation direction UI marker as green or red to reflect placement fit.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-added weapon rack UI prefab to crosshair after merge conflict.
Remade test save to be compatible with latest protobuf.
NRE fix.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from main, manual merge protobuf.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from weapon_racks/rotation/placement
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Rotation/placement UI wip
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                update peg positioning and tool to work with new placement stuff.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Swap Weapon will now attempt to fit the held weapon to the rack using an alternate rotation/position if it will fit that way
 
                
                
                
                
                
             
         
        
            
            
            
                
                Check valid and apply same rotation when using swap weapon if possible.
Fix a situation where the rack would steal a weapon.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Disable debug grid drawing.
Additional test save.
 
                
                
                
                
                
             
         
        
            
            
            
                
                increase max slots, handle being full and trying to add new item
 
                
                
                
                
                
             
         
        
            
            
            
                
                more test changes and some fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                trying out a different placement method
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update ghost model rotation immediately after changing rotation
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Switch to the same placement rotation as the weapon you take from a rack.
Press shift to rotate a weapon when placing.
 
                
                
                
                
                
             
         
        
            
            
            
                
                best placement calc fixes for rotation
 
                
                
                
                
                
             
         
        
            
            
            
                
                rotation placement checks
 
                
                
                
                
                
             
         
        
            
            
            
                
                rotation serialization fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                serialize rotation.
protobuf.
made client-side rotation control a convar for testing until I add a keybind.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                grid helper functions now support rotation.
 
                
                
                
                
                
             
         
        
            
            
            
                
                apply pivot offset correctly and only once, fix anchors.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                remove now unnecessary unparent code
 
                
                
                
                
                
             
         
        
            
            
            
                
                NRE fix.
Parenting change.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Restore crosshair weapon rack info after merge
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                quick temporary hacky test of applying pivot
 
                
                
                
                
                
             
         
        
            
            
            
                
                More progress, fixes, auto create render center offset in setup tool.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                wip auto center and pivot calc, bounds, rotation
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                set scale override for the four overly massive items
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added support for weapon scaling when mounted
 
                
                
                
                
                
             
         
        
            
            
            
                
                Placement behaviour tweak
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                last of the weapon configs.