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6,014 Commits over 2,284 Days - 0.11cph!

3 Years Ago
Correctly remove weapon models again
3 Years Ago
grid cell contents wip
3 Years Ago
Roam design failsafe
3 Years Ago
Duplicated the scientist AI design being used by gingerbreads, pointed gingerbread brain to use this one.
3 Years Ago
compille fix
3 Years Ago
Re-implemented clientside brain state listening as an interface, IClientBrainStateListener. Moved client state based facial blendshape control from GingerbreadBrain to GingerbreadNPC
3 Years Ago
Increased gingerbread dungeon navmesh resolution so that the navmesh isn't floating way off the floor and with large ramps
3 Years Ago
Fixed gingerbreads damaging each other
3 Years Ago
trying to debug some weird shit
3 Years Ago
fix some changes that got lost somehow
3 Years Ago
data tweaks
3 Years Ago
more AI data
3 Years Ago
first pass AI data
3 Years Ago
merge from ai (still wip)
3 Years Ago
fix AI cover directions in dwellings
3 Years Ago
mp5 not chainsaw
3 Years Ago
Fix gingerbread agent type and walkable mask
3 Years Ago
wip AI conversion for gingerbreads code gen
3 Years Ago
Create, size and init an AIInformationZone for dungeon instances. AIInformationZone can be manually init'd.
3 Years Ago
more cleanup/refactor/wip
3 Years Ago
some fixes, more wip, codegen
3 Years Ago
some cleanup / deletion
3 Years Ago
more grid wip
3 Years Ago
more wip
3 Years Ago
more wip changes
3 Years Ago
messy wip
3 Years Ago
grid tests
3 Years Ago
updated test save
3 Years Ago
Fixed cyclic serialization warning
3 Years Ago
Bunch more refactoring, file cleanup/splitting, etc.
3 Years Ago
Renamed RifleSlot to WeaponRackSlot and move to separate file
3 Years Ago
renaming
3 Years Ago
Split Row out into new WeaponRackRow file/class
3 Years Ago
merge from rows/placement
3 Years Ago
merge from rows
3 Years Ago
updated test save
3 Years Ago
temp code for placement effect test
3 Years Ago
Throw-mounting works with new row setup
3 Years Ago
merge from main
3 Years Ago
Panel alignment fix
3 Years Ago
Only show Take All option if over a weapon
3 Years Ago
Initial ghost model support (disabled) Disabled direct inventory access.
3 Years Ago
Only show Mount and Swap options if there's enough room for the weapon in the targetted slot
3 Years Ago
Updated weapon rack gallery creation test script to work with new setup
3 Years Ago
Hooked up row prefab data in inspector
3 Years Ago
Basics working
3 Years Ago
mid refactor
3 Years Ago
more wip row stuff
3 Years Ago
merge from main
3 Years Ago
more