userAdam Wcancel
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4,871 Commits over 2,068 Days - 0.10cph!

6 Years Ago
burner flame length fix when firing over blank tiles
6 Years Ago
fixes
6 Years Ago
More notification rework. Added daily challenge entry toasts. Added in-game option to disable seeing daily challenge toats. UI prefabs/scene changes.
6 Years Ago
more
6 Years Ago
more notification work
6 Years Ago
reworking the different kinds of notifications to use the same setup
6 Years Ago
temp fixes for sorting issues
6 Years Ago
score breakdown audio
6 Years Ago
actually save stuff when trying to save stuff.
6 Years Ago
serverside load/saving of daily challenge scores from the temp db. protobuf update.
6 Years Ago
only accept scores higher than a players' previous score. wait until score breakdown has completed before showing score table.
6 Years Ago
first, basic pass at daily challenge score updates
6 Years Ago
fixes
6 Years Ago
wip daily challenge client/server handlers, results UI, events.
6 Years Ago
DailyChallengeEntry / DailyChallengeDatabase (temp).
6 Years Ago
score category icons
6 Years Ago
score breakdown appears one category at a time, increments total score in category steps, puncscales scores.
6 Years Ago
game mode defs can now specify game mode icon visiblity. hid game mode for daily challenge, moved score text to its position instead. score breakdown categories now show "-" instead of 0 for no points. changed score breakdown colours to match in-game score colour.
6 Years Ago
daily challenge intro words tweak
6 Years Ago
scene
6 Years Ago
Daily challenge intro info animation controller, fade in anim. Info now gets shown after turn has started, not as soon as the challenge starts - doesn't cover other UI anims.
6 Years Ago
More placeholder daily challenge intro UI/setup. UIUnitButton no longer responds to mouse enter events when input is disabled.
6 Years Ago
set frosting hat cost.
6 Years Ago
intro text tweak
6 Years Ago
wip placeholder challenge mode info screen
6 Years Ago
daily challenge score protobufs, score client/server basics, daily challenge score table+entry ui code/prefabs.
6 Years Ago
Refactored league table code/prefabs/UI code into ScrollableTable and UILeagueTable setups, so I can reuse it all for the daily challenge score tables next.
6 Years Ago
scene
6 Years Ago
more daily challenge outcome UI work
6 Years Ago
renamed main scene from spacehcess to Clatter
6 Years Ago
Icon capture delay can now be specified per item in the def file
6 Years Ago
basic score submission and DailyChallengeSubmissionHandler, wip.
6 Years Ago
Changed CTRL-T build tool to target 64 bit
6 Years Ago
refactoring
6 Years Ago
bit of cleanup
6 Years Ago
match outcome score breakdown
6 Years Ago
more WIP daily challenge
6 Years Ago
started cleaning up LocalGame
6 Years Ago
challenge score summary wip
6 Years Ago
category scoring
6 Years Ago
scoring UI
6 Years Ago
merging wip daily challenge to main
6 Years Ago
fixes for standalone server. added timestmap to server messages.
6 Years Ago
more
6 Years Ago
more
6 Years Ago
damage score points, score changed event, WIP placeholder score UI/prefab.
6 Years Ago
reduced MissionsAwardedPerDay back to 1
6 Years Ago
fix for RNG determinism sync in daily challenge
6 Years Ago
enabled scoring in Daily Challenge game mode def. added placeholder daily challenge button to menu, can now start the mode. MatchScorer scoring value tweaks. MapDatabase can now take a RNG for picking random map. Squd generator now takes RNG for positioning units as well as picking unit types.
6 Years Ago
daily challenge score calculation wip