5,607 Commits over 2,223 Days - 0.11cph!
wip chat right-click popup player menu
Initial player chat muting functionality. Bunch of mute related console functions. Also maintains a list of the last 10 unique recent chat players with a simple index, so you can mute someone easily with muterecent x.
Add a local team channel feedback message when you invite a player to your team.
Hooked up ui.autoswitchchannel in the interface options
Added ui.autoswitchchannel bool convar. Only auto-switch chat channels if it's enabled. Always auto-switch away from team chat when leaving a group, regardless.
Auto-switch chat channel when joining/leaving a team.
Display a chat message stating the channel switch, and how to switch channels manually, after being auto-switched.
▊▆▅ ▆▉▌▄ ▆▆▅ ▍▉ ▆▉▌▄▋▆ ▄█▇▉ █▆▅▌ ▆▉▆ ▉▉▉▉ █▌▍█. █▍▊▊▊ ▌▇▅ ▍▇▅▆▊▊ ▇▋▆▉▅▋▍ ▄▋ ▉▉▄▋▊▇▄▌▊ ▍▊▇▇ ▇▌▊▊▅▄▆
Tag team chat entries with [TEAM], set colour to match other team elements.
Added current channel display to chat input box, updates with channel change.
Basic chat channel functionality. Basic tab client channel switch functionality.
Some initial cleanup/ground work.
Added IDeployable.
ItemModDeployable checks for and uses IDeployable.
Changed TC auto auth to use IDeployable.
Wip codelock stuff
added inventory.quickcraftdelay as convar
Only clamp Application.targetFrameRate as client.
Can no longer accidentally drop items in the gap between your belt and inventory.
Can now hold down on give/take water buttons to move 100ml of water every 0.1 seconds
Added clothing background overlay icon to locker slots to make it clear which rows can only hold clothing.
ItemIcon can now specify a background overlay image for when the slot is empty. Gets hidden when occupied.
Updated lootpanel.locker.prefab to use ItemIcon prefab variants.
Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
added keybind to control options UI
Fix for inventory loot panel item timers on inventory close.
Fixed item icons not animating correctly when hover looting.
Add and use hoverloot keybind
Reduce source container loot queue timer when loot actions are cancelled (closing inventory, etc)
merged remove H and J default binds
Remove H and J as default binds for drop stack/single current item
Moved drop current item (whole stack) from B key to H. Added drop current item (single) to J key.
Load & save dialogues now default to TestSaves folder.
Load option now sets the filename and load parameters of the scene GameSetup when loading a save file, so you can just hit play to start.
▆█▍▋▄ ▌▌▊▉▆█▋ ▍▊▊▇▉ ▆▄▊ ▌█▉▄ ▇▊▄ ▋▊▅▇ "▋█▉-▅▊▇▅▆▋▆▅▌-▉▅▉▋" ▊▇▇▋ ▅█▅ ▄▌▍▌█▇▋▅ ▄█▍▊ ▇██▄▄▇▄▆▇ ▋▉▍▌▌ ▌▇▇▆.
▇▌▊▊█▆ ▇▅▅ ▆█▍▍▋▇▉▉▉█▆▇▋▇█.██▋▍▇▌▇ ▋▌▄▉ ▌▊▆▍ ▍▊▌▍█▅▌ ▇▇█▌▉▉▊. (▇▆▊▉▆ ▆▍█ █▋▇▍ ▊▅▌▆ ▉▌▇▉▉▊ █▌▍▆▊ ▅▇█▉ ▆▋ ▅▉▌▍▇ ▇▄▍█▆ ▅▉▉█ ▊█▅▍▍▆▄, ▄▋▋ ▋▊▍▉ ▌ ▅▍▆▄▅▉-▉▄▇▆ █▆▉ ▄▇▇ ▆▇▋ ▍▊▆█▊▄▊▄ ▌▄▅▊▇ █▅▇▇ ▍█▇▍▅▇▌ ▋█▍)
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
▌▌▍'▉ ▉▆▊▅▆▇▋ ▆█▆▉▉ █▊▌▄▅▌▆ ▄▅▍▄▄ ▋▉ ██▅█ ▅▌▋▌ ▌▇▆▆▆▋▉▊▅ ▄▅▊▋▋▅█▇▍ ▉▌█▉▅▉ (▇▋ ▍▇▄▍ ▅▋▋▉ ▋▉▋▍▊▉▉█▌)
Show full timer icon whilst an item is queued, timers now progress from full to empty.
Merge blueprint button fix from crafting_improvements
Fix for blueprint button favourite hover-state icon disappearing when hovered and getting an inventory refresh
Merged from crafting_improvements. Fix a tooltip glitch when icons refresh after favourite toggling. SelectedBlueprint now refreshes favourite status on toggle too.