userAdam Wcancel

5,607 Commits over 2,223 Days - 0.11cph!

1 Year Ago
Merge from condition_based_unlock
1 Year Ago
Override CanHit
1 Year Ago
Finished initial implementation
1 Year Ago
Unlock and destroy handcuffs when reduced to zero condition
1 Year Ago
condition based unlock progress saving
1 Year Ago
Merge from hood_and_cuffs
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from merge_fix
1 Year Ago
Codegen
1 Year Ago
fix
1 Year Ago
Enable condition on handcuffs item
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Merge from force_mount
1 Year Ago
Client now eliminates unsuitable mountables for force mount radial menu show check.
1 Year Ago
Distance & LOS checks
1 Year Ago
Prioritise potential mount targets by distancer
1 Year Ago
Redirect mount requests to any vehicle-parent when force mounting a player. Horse mount logic for restrained players to match vehicles (passenger only, never driver)
1 Year Ago
More wip
1 Year Ago
Initial work on force mounting restrained players
1 Year Ago
Merge from main
1 Year Ago
Also allow hood to be removed from sleeping players via the radial menu, for consistency.
1 Year Ago
Function rename
1 Year Ago
Can now use the radial menu option to remove handcuffs from a sleeping player
1 Year Ago
Fixed sleeping handcuffed players not being fully lootable. Moved some existing code to an interface.
1 Year Ago
Formatting fix
1 Year Ago
Don't allow movement when crawling and restrained
1 Year Ago
Merge from cleanup
1 Year Ago
Restraint item override for tick
1 Year Ago
Merge from hood_and_cuffs
1 Year Ago
Merge from main
1 Year Ago
Lock/unlock backpack correctly
1 Year Ago
Added "Remove Hood" radial menu option
1 Year Ago
Change remove handcuffs icon
1 Year Ago
Added radial menu option to unlock and return cuffs from a player
1 Year Ago
Remove now unused params
1 Year Ago
Merge from main
1 Year Ago
Additional restrained check
1 Year Ago
Rename
1 Year Ago
Added BreaksRestraint to DamageTypeEx Ignore cold, bleed etc damage for unlock minigame reset.
1 Year Ago
Further hood tweaks
1 Year Ago
Hood wearable mask tweaks
1 Year Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
1 Year Ago
Merge from main
1 Year Ago
Block unlock minigame in wounded states
1 Year Ago
Define fix
1 Year Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
1 Year Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
1 Year Ago
Disable UIBlackoutOverlay if in debugcamera