userAdam Wcancel

6,880 Commits over 2,435 Days - 0.12cph!

1 Year Ago
Low wall, low barrier
1 Year Ago
Remove corner pieces
1 Year Ago
Triangle hull and wall test pieces.
1 Year Ago
Hull_square test
1 Year Ago
Add a separate boat planner for now.
1 Year Ago
1 Year Ago
Merge from snake_ping_fix
1 Year Ago
Fix NRE relating to ping leeway for console spawned players
1 Year Ago
Added item, very initial prefab setup.
1 Year Ago
Merge from snake_death_cleanup
1 Year Ago
Additional snake death cleanup.
1 Year Ago
WildlifeHazard visibility culling
1 Year Ago
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1 Year Ago
Added "Game - Quick Save Game (ALT+F5)" editor menu option. Saves game directly to "TestSaves/editor_quicksave.sav" without a file dialog box or confirmation to overwrite any existing file. Added "Game - Set GameSetup to load quick save" menu option which finds the scene's GameSetup object, ticks LoadSave and fills LoadSaveFile with the path to to the quick save file.
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Mixing/cooking table recipe book now shows items you can currently craft at the top of the list.
1 Year Ago
Additional UpgradingEnabled check
1 Year Ago
Cleanup
1 Year Ago
Merge from main
1 Year Ago
Merge from blowpipe_test_tweaks
1 Year Ago
Add outbreak scientist to AIArena
1 Year Ago
Added "entitycount" server command, returns ent count of specified name.
1 Year Ago
Only show error mesh highlight if no item upgrade placements are possible.
1 Year Ago
Setup external gate upgrade items wood->adobe and wood->stone Show item name and description in upgrade wheel.
1 Year Ago
Merge from main
1 Year Ago
Subtract anim change in 119596. Reload to idle_loaded_ads transition tweaks. aimingHeld bool setting tweak.
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update
1 Year Ago
Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
1 Year Ago
Add missing ViewmodelLower script to blowpipe
1 Year Ago
Merge from main
1 Year Ago
Merge from poison_ui_fix
1 Year Ago
Fix poison metabolism value not being serialized. Makes the poison vital UI actually work.
1 Year Ago
Basic support for multipe upgrade paths for a SimpleUpgrade entity. Test data: external wooden walls can now be upgraded to stone, adobe or ice walls via hammer upgrades. Still missing some functionality/checks.
1 Year Ago
Initial groundwork for multiple upgrade items.
1 Year Ago
wip simple upgrade reskinning
1 Year Ago
Bump snake bite slow duration from 4->6 seconds
1 Year Ago
Delete some commented blowpipe code
1 Year Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
1 Year Ago
Can now shield block snake attacks
1 Year Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
1 Year Ago
Setup snake meat harvesting. Setup snake head bag harvesting. Setup snake trophy. Override WildlifeHazard.IsNpc to true.
1 Year Ago
Latest weapon rack save
1 Year Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
1 Year Ago
Delete out of data weapon rack saves
1 Year Ago
Merge from blowpipe
1 Year Ago
Updated inventory sound definitions.
1 Year Ago
Merge from snakes
1 Year Ago
Merge from blowpipe