userAdam Wcancel

6,671 Commits over 2,404 Days - 0.12cph!

12 Months Ago
Merge from blowpipe
12 Months Ago
Merge from turret_scaling
12 Months Ago
WIP modifier scaling & autoturret using it for darts.
12 Months Ago
Merge from editoronly_ui_convar_warning
12 Months Ago
Merge from snakes
12 Months Ago
Merge from wip_gameplay
12 Months Ago
Play rustling sound on client alert
12 Months Ago
Play the hiss anim when starting hazard
12 Months Ago
Add a very obvious and very placeholder disappear/reappear effect when snakes reposition - to make it obvious it's intentional and not a bug, until we get real effects.
12 Months Ago
Merge from parent
12 Months Ago
Merge from blowpupe
12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from blowpipe
12 Months Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
12 Months Ago
LOS test and small refactor.
12 Months Ago
Fixed a double attack triggering in some situations. Removed debug logs.
12 Months Ago
Fix nre in debug.log
12 Months Ago
Editor-only UI convar warnings
12 Months Ago
Merge from parent
12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from blowpipe
12 Months Ago
Merge from jungle_update
12 Months Ago
Scatter dart: more darts, more spread, more damage falloff, less damage.
12 Months Ago
Anim event timing fix
12 Months Ago
Add extra anim events to SwapAmmo. Switch blowpipe to be event driven. Setup anim events. Fix dart being visible when no ammo.
12 Months Ago
More descriptive descriptions
12 Months Ago
Subtract 118338
12 Months Ago
Merge from deltalerp
12 Months Ago
MaxDelta lerp speed test
12 Months Ago
Merge from parent
12 Months Ago
Merge from parent
12 Months Ago
wip backup
12 Months Ago
Anim debugging
12 Months Ago
Always fully play attack anim. Anim state transition tweaks.
12 Months Ago
Merge from snakes
12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from wip_gameplay
12 Months Ago
Increase client aware trigger size
12 Months Ago
Merge from parent
12 Months Ago
Merge from jungle_update
12 Months Ago
Increase reposition delay
12 Months Ago
Merge from parent
12 Months Ago
Setup prevent building volume
12 Months Ago
Bunch more wip. Quicker anim changes. More responsive alert triggering. Add cooldown timer before going disabling alert when no players are in range. Increase client side tick rate. Fix not correctly disabling alert state after repositioning.
12 Months Ago
Merge from parent
1 Year Ago
Add aimingHeld animator bool, populate, to help debug anim issues.
1 Year Ago
Blowpipe can now only be fired when fully ADS. Added CanFireWhenNotADS and IsFullyADS to BaseProjectile. Override them in BlowPipe.
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update