userAdam Wcancel

11,424 Commits over 3,561 Days - 0.13cph!

1 Year Ago
Only try and hitch when the last player has dismounted, not just any player.
1 Year Ago
Reworked the claim RPC to specify the purchase token we are using, and then check we have it. Transfer the saddle purchase item to the horse when claiming it, then mount it.
1 Year Ago
Added PurchaseOption definition. Horses can now have multiple purchase options, with menus and associated item tokens. Show dynamic purchase menu options based on held items. Setup options. Codegen.
1 Year Ago
test save
1 Year Ago
move BaseRidableAnimal stand collision check to a virtual function, override it for RidableHorse and check the relevant mount positions
1 Year Ago
Check and dismount any riders that are too heavy, not just the driver
1 Year Ago
dismount any riders if saddle is removed
1 Year Ago
Clear Flag_HasRider when mounted player count is 0, not when any player dismounts.
1 Year Ago
Added third mount point, use correct ones depending on saddle type.
1 Year Ago
never show occupied menu. update mount flags and max capacity after item change.
1 Year Ago
menu test
1 Year Ago
client-side friendly version of HasSeatAvailable
1 Year Ago
fix test
1 Year Ago
temp for testing
1 Year Ago
determine ideal mount point based on equipped saddle type and occupancy
1 Year Ago
use mount menu instead of ride menu, but check new menu conditions.
1 Year Ago
show equipped single/double saddle model
1 Year Ago
valid saddle / seat checks. seat capacity / availability checks. fix flag conflicts.
1 Year Ago
saddle items/equip and seat count wip
1 Year Ago
initial basic tests
1 Year Ago
Added profiling. #if editor
1 Year Ago
merge from main
1 Year Ago
Fix pegs not being shown when swapping a weapon
1 Year Ago
merge from main
1 Year Ago
reduce update sends
1 Year Ago
merge from lookat
1 Year Ago
merge from main
1 Year Ago
ghost and outline fixes and improvements. tidy up.
1 Year Ago
wip lookat refactor/testing
1 Year Ago
reordering
1 Year Ago
show outlines when hovering mounted weapons
1 Year Ago
merge from main
1 Year Ago
added manual render bounds ovveriding for weapons that need it. applied to dbs.
1 Year Ago
remaining configs
1 Year Ago
more configs
1 Year Ago
bunch of weapon config updates
1 Year Ago
merge from main
1 Year Ago
fixes
1 Year Ago
setup some test weapons for standing rack. test save.
1 Year Ago
merge from main
1 Year Ago
Cache AiCaresAbout func
1 Year Ago
gen proto
1 Year Ago
merge from main, proto conflict fix
1 Year Ago
missing codegen
1 Year Ago
Tweaked placement offset for standing rack
1 Year Ago
increase grid y cell count of stand
1 Year Ago
rename stand prefab/item and make it freestanding.
1 Year Ago
merge from stands
1 Year Ago
merge from main
1 Year Ago
Don't create pegs for stand racks