userAdam Wcancel

6,045 Commits over 2,284 Days - 0.11cph!

12 Months Ago
Remove now uneeded sound defs.
12 Months Ago
Fix double ifdef
12 Months Ago
Refactor to remove duplication.
12 Months Ago
Effects
12 Months Ago
Show building blocked message in upgrade menu.
12 Months Ago
Layer exclusions when upgrading
12 Months Ago
Increase stone wall player deploy volume area to include collision area. Set time placed.
12 Months Ago
Bunch of compile fixes
12 Months Ago
Re-enable deployment checks
12 Months Ago
More door upgrade checks
12 Months Ago
Don't allow gates with a lock to be upgraded. NRE fix.
12 Months Ago
Hook up sounds
12 Months Ago
Consolidate some code, cleanup. Setup upgrade menus.
12 Months Ago
more wip
12 Months Ago
SimpleBuildingBlock upgrading wip
12 Months Ago
Mere from peacekeeper_turret_hostile_warning_ui
12 Months Ago
12 Months Ago
Merge from main
12 Months Ago
Double the warning radius, only show turret marker if hostile.
12 Months Ago
Extra delay timings
12 Months Ago
Decrease await delay when checking for recording finish
12 Months Ago
Merge from peacekeeper_turret_hostile_warning_ui
12 Months Ago
Removed some unneeded code, debug spam.
12 Months Ago
12 Months Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
12 Months Ago
Don't show game screen hostile warning text or menu UI timer remaining, if it's just a turret
12 Months Ago
Only show warnings if in peacekeeper mode, powered, and player is not authed
12 Months Ago
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.
12 Months Ago
Merge from main
12 Months Ago
Merge from main
12 Months Ago
Merge from main
12 Months Ago
Merge from additional_options
12 Months Ago
12 Months Ago
WIP preset support for non UI convar options
12 Months Ago
Codegen after merge
12 Months Ago
Merge from main
12 Months Ago
Added player.cold_breath convar to toggle cold breath visual effect
12 Months Ago
Temporary unapproved bear skin redirect
12 Months Ago
Bury empty player corpses with a shovel to place a grave, pay respects at grave to view player name, killer name, born and death dates and times and the name of the player who laid them to rest.
1 Year Ago
Added a buryyable loot container. Use the shovel to bury, and metal detector and shovel to find and dig up again.
1 Year Ago
Set some initial placeholder preset values for all four presets (mostly just to stop it crashing)
1 Year Ago
Added all new options to preset list
1 Year Ago
Preset hookup test
1 Year Ago
Merge from main
1 Year Ago
Nicer layout
1 Year Ago
Other.
1 Year Ago
Shadow options UI
1 Year Ago
Shadows UI wip
1 Year Ago
Added missing LOD and mesh convars
1 Year Ago
More rendering settings, condensing others.