userAdam Wcancel

5,607 Commits over 2,223 Days - 0.11cph!

1 Year Ago
Merge from cuffs_and_hood
1 Year Ago
Don't allow items to be drag swapped onto locked cuffs
1 Year Ago
Handcuffed move item fix
1 Year Ago
Merge from main
1 Year Ago
Merge from cuffs main
1 Year Ago
Merge from main
1 Year Ago
Handcuffs will now appear correctly on spawned players
1 Year Ago
Push direction calc change
1 Year Ago
Merge from hood_and_cuffs main
1 Year Ago
Pushing a handcuffed player dismounts them
1 Year Ago
Cleanup wip
1 Year Ago
Serverside overriding of active item if restrained
1 Year Ago
Restraint check
1 Year Ago
Switch to BaseMelee
1 Year Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
1 Year Ago
Trigger attack VM
1 Year Ago
Merge from main
1 Year Ago
Alternate setup test
1 Year Ago
Compile fixes
1 Year Ago
Misc small changes
1 Year Ago
Remove some unnecessary updates
1 Year Ago
Revert method change
1 Year Ago
Formatting fix
1 Year Ago
Switched method of equipping
1 Year Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
1 Year Ago
Added "togglecluffslocked" console command
1 Year Ago
Trigger struggle 3p anim
1 Year Ago
Hooked up first person struggle anim for unlock minigame
1 Year Ago
Merge from main
1 Year Ago
Handcuffs block crafting.
1 Year Ago
Menu fix
1 Year Ago
Don't show push menu if player is dead or sleeping
1 Year Ago
Removed some debug logs and unused/temp code.
1 Year Ago
Merge from main
1 Year Ago
Removed protobuf and serialization stuff as it's not needed now. Some initial cleanup.
1 Year Ago
Select handcuffs as active item when loading or waking restrained players. Added a handcuffed test save.
1 Year Ago
Compile fixes
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
1 Year Ago
Handcuffs block gestures. Codegen.
1 Year Ago
Merge from main
1 Year Ago
Correctly hide the progress bar when unlock minigame finishes successfully
1 Year Ago
Added ItemModForceWearFromBelt, added it to prisoner hood. Prisoner hood is now force worn when added to a handcuffed player's belt bar.
1 Year Ago
Active held entities are notified when owner dies. Unlock handcuffs on death, releasing player limitations for when they respawn.
1 Year Ago
Handcuff statuses are now correctly applied when handcuffes are placed during wounded state. Locked handcuffs can't be removed from belts. Added ItemModRestraint
1 Year Ago
Added ItemModForceSelectFromBelt and related implementation.
1 Year Ago
Allow handcuffs to be applied to wounded players
1 Year Ago
Merge from main
1 Year Ago
Increase use distance