userAdam Wcancel

6,446 Commits over 2,345 Days - 0.11cph!

4 Years Ago
Added profiling for PuzzleReset script
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
merge from ai
4 Years Ago
merge from main
4 Years Ago
always spawn AI around puzzle rooms
4 Years Ago
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
4 Years Ago
ChaseState look distance tweak
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
wip healing item usage
4 Years Ago
AI can now listen for player movement and at varying volumes.
4 Years Ago
wip push/advance state
4 Years Ago
merge from main
4 Years Ago
Target lock-on tweaks. Re-lock on faster when target returns to LOS from the same direction.
4 Years Ago
some initial design changes to stay in combat state longer
4 Years Ago
replaced a bunch of identical AI designs with the new standard version.
4 Years Ago
merge from main
4 Years Ago
Added a clear design button to AI designer.
4 Years Ago
merge from main
4 Years Ago
Can now ctrl-click a state to duplicate it in the AI designer.
4 Years Ago
Added AI state name DDraw debug option to rust editor tools.
4 Years Ago
Sort event and state lists alphabetically.
4 Years Ago
Can now clear the output of an event in the AI designer.
4 Years Ago
NRE fix for animal AttackState.GetAimDirection
4 Years Ago
AI designer now uses a 2 column popup for selections, so that everything is visible.