userAdam Wcancel

12,352 Commits over 3,712 Days - 0.14cph!

6 Years Ago
wip AI.GetBestDMG changes (slow as shit atm)
6 Years Ago
HeightTileScorer now awards less points, starting at 0 for lowest valid tile height. AdjacentTeamUnitPenalty scorer no longer includes the current unit's position when checking future tiles.
6 Years Ago
Removed the completely pointless and score skewing HealingTileScorer
6 Years Ago
wip tile scorer/ai fixes
6 Years Ago
TileScorer debug visualiser now displays score tiles, can toggle individual scorers in the calculation.
6 Years Ago
merge from main
6 Years Ago
renamed AI namespace, TileScorerSetting, added scored visualizer (still wip) to Board in scene
6 Years Ago
Added TileScorerType, tile scorer list now a dict by type. Started tile scorer debug visualiser.
6 Years Ago
Slowed the career mode AI difficulty ramp. First 2 matches are easy, next 2 are normal, rest are hard.
6 Years Ago
Set default practice match AI difficulty option to Normal not Hard.
6 Years Ago
remove unused AI func
6 Years Ago
Re-enabled AI emotes and disabled them correctly just for mobile (until I look into why emote loading is failing on mobile)
6 Years Ago
Merge from 2019
6 Years Ago
Upgrading to 1.2f1
6 Years Ago
Basic booster AI for new attack
6 Years Ago
Updated Rewired
6 Years Ago
Upgraded to .0f2
6 Years Ago
merged knockback changes and jumper attack to main
6 Years Ago
Confirm action text changes, probably not gonna be used.
6 Years Ago
impact fx, timing
6 Years Ago
knockback target or neighbours
6 Years Ago
charge/knockback wip stuff, wip setup for jumper knockback
6 Years Ago
merge topcam wip in
6 Years Ago
Scene / PanelCreate
6 Years Ago
cherry pick websocket fix to main
6 Years Ago
websocket client fix
6 Years Ago
missed stuff from earlier. more top cam stuff, missing settings.
6 Years Ago
more
6 Years Ago
wip topdown cam tests
6 Years Ago
Reduced healer dmg 1-2 -> 1
6 Years Ago
Icer attack description
6 Years Ago
Increased Jumper movement range 3->4, reduced Jumper attack range 5->4
6 Years Ago
Increased Burner attack range 4->5
6 Years Ago
more stdlib
6 Years Ago
took colourful FX folders from lwrp branch because asset store is being shit. manually changed a bunch of stdlib.hlsl paths to be #include "Packages/com.unity.postprocessing/PostProcessing/Shaders/StdLib.hlsl"
6 Years Ago
upgaded to 2019, updated PP stack
6 Years Ago
Increased Grabber dmg 2->3, but no longer ignores armour
6 Years Ago
Latest booster rework, damage boost target unit by 1 for current turn. Costs an action point. Updated defs/description.
6 Years Ago
map too
6 Years Ago
revert the accidental car1.png preview commit
6 Years Ago
Burner max height set to 0, enabled terrain LOS check.
6 Years Ago
project settings from upgrade
6 Years Ago
Camera fix
6 Years Ago
More camera stuff and option. Might be something weird with squad editor camera.
6 Years Ago
grabbed and cleaned up the dynamic camera test stuff from mobile branch, added it under a hidden (for now) option
6 Years Ago
enabled AI log output
6 Years Ago
Added option to toggle move/attack confirmation prompt. Overrides to disabled for tutorial.
6 Years Ago
Career match difficulty now goes Easy, Normal, Normal, Hard....
6 Years Ago
Practice match UI screen changes
6 Years Ago
Menu layout changes