userAdam Woolridgecancel

10,916 Commits over 3,347 Days - 0.14cph!

1 Year Ago
don't teleport longer distances any more
1 Year Ago
deleting animation code from animal animation that we don't need/want for pet dog animation so we have a starting point.
1 Year Ago
merge from ai_ignore_improvements
1 Year Ago
merge from pets2
1 Year Ago
merge from main
1 Year Ago
Catch some issues with non grounded destinations
1 Year Ago
Rotation fix
1 Year Ago
speed tweak
1 Year Ago
fixes for random Unity weirdness. separate stopping distance for owner. more tests.
1 Year Ago
merge from main
1 Year Ago
distance based update rate
1 Year Ago
set query filter when switching.
1 Year Ago
only switch navmeshes if the distance saved is worth it
1 Year Ago
experiment applying agent type changes across navmesh types
1 Year Ago
merge from pets2
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Updated oilrig heavy scientist design to include previous improvements made to other scientist designs.
1 Year Ago
wip
1 Year Ago
merge from main
1 Year Ago
manifest
1 Year Ago
Disable now unneeded "tame" menu-wheel option
1 Year Ago
Populate skinned mesh renderers, tamed/untamed mesh lists. Switch to using correct tamed/untamed meshses with ownership status.
1 Year Ago
Retarget all harness LODs
1 Year Ago
Fix visual harness glitch caused by accidentally reloading it constantly
1 Year Ago
Auto tame when placing a harness in inventory
1 Year Ago
Reworked harness equipping. Harnesses visually add/remove with item. Added current harness to protobuf. Serialization.
1 Year Ago
merge from main
1 Year Ago
Harness item def update. Use harness items not prefabs.
1 Year Ago
prefab cleanup
1 Year Ago
prefab rename
1 Year Ago
merge from main
1 Year Ago
Reworked dog breed handling/setup. Harness equipping and retargeting tests.
1 Year Ago
more mesh switching wip
1 Year Ago
merge from main
1 Year Ago
breed definitions
1 Year Ago
Initial work for supporting dog breeds and runtime mesh switching. Protobuf update.
1 Year Ago
harness retargetting test
1 Year Ago
added ai.ClearIgnoredPlayers and ai.PrintIgnoredPlayers
1 Year Ago
UI fixes
1 Year Ago
cherry pick 74049
1 Year Ago
fixing
1 Year Ago
subtract merge from main
1 Year Ago
Disable harness requirement for taming during dev
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Fix NRE when pets die
1 Year Ago
merge from pets main
1 Year Ago
telelport for unreasonable path distance vs distance
1 Year Ago
Cache door navmesh obstacle and toggle it with door open status