userAdam Wcancel

6,317 Commits over 2,314 Days - 0.11cph!

10 Months Ago
Reduced plant pot water saturation from 9000 to 1000
10 Months Ago
Eeating wheat now gives wheat seeds instead of corn seeds.
10 Months Ago
Remove accidental blueprint component from pies
10 Months Ago
Merge from cookingv2
10 Months Ago
Remove "Eat" UI option for pies
10 Months Ago
Merge from armor_slots
10 Months Ago
Refactor protection getting
10 Months Ago
Fix player preview hover display stats
10 Months Ago
Merge from armor_slots
10 Months Ago
copyto now recreates armor slots and transfers inserts.
10 Months Ago
Merge from armor_slots
10 Months Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
10 Months Ago
wip food anim events
10 Months Ago
Fixed single plant pot pickup and repair pointing to large planter
10 Months Ago
Merge from cinematic_lod_convars
10 Months Ago
Compile fix
10 Months Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
10 Months Ago
Merge from crafting_update
10 Months Ago
Fix cooling/warming/crafting quality tea item modifier enums
10 Months Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
10 Months Ago
Merge from main
10 Months Ago
Merge from cosmetic_flowers
10 Months Ago
Enabled disabled LOD renderers. Set lod distances.
10 Months Ago
Merge from cosmetic_flowers
10 Months Ago
Merge from presets_editor/quality
10 Months Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
10 Months Ago
Bump shadow cascades to four in max graphics preset
10 Months Ago
Removed some redundant settings, exposed extra ones in UI.
10 Months Ago
Merge from main
10 Months Ago
Fix accept item bug.
10 Months Ago
Fixed typo breaking compile
10 Months Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
10 Months Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
10 Months Ago
Manifest
10 Months Ago
Generate protobuf
10 Months Ago
Merge from cosmetic_flowers (and main as a result)
10 Months Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
10 Months Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
10 Months Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
10 Months Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
10 Months Ago
Manifest
10 Months Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
10 Months Ago
Manifest
10 Months Ago
Orchid population. Added orchid and rose to auto spawns.
10 Months Ago
Rose collectable and spawn pop
10 Months Ago
Double the life length of ripe stages for cosmetic flowers
10 Months Ago
Manifest
10 Months Ago
Initial sunflower item, world model, entity, plant properties setup.
10 Months Ago
Rose seed item fix
10 Months Ago
Manifest