userAdam Woolridgecancel

9,095 Commits over 2,495 Days - 0.15cph!

1 Year Ago
merge from main
1 Year Ago
Alternative compost ticking approach
1 Year Ago
Assigned generic.genes to existing plant types.
1 Year Ago
Gene types can now be weighted per type and also per gene slot. Added generic.genes definition.
1 Year Ago
Added GrowableGeneProperties scriptable object for gene/slot weights data per plant (or generic) to PlantProperties. Bit of refactoring ready to start using the new data for generation.
1 Year Ago
Added negative/positive colour-coded gene make-up display to plant info UI. Initial basic gene random generation. GrowableEntityGenes proto and serialization.
1 Year Ago
Bunch of GrowableGenetics boiler plate and some basic initial functionality.
1 Year Ago
codegen
1 Year Ago
Reduce default fertilizer production value for items. Composter description. GrowableEntity info display now displays when hovering a growable inside a planter, instead of the planter options.
1 Year Ago
merge from main
1 Year Ago
Composter protobuf and serialization.
1 Year Ago
More composter wip. Merged from main.
1 Year Ago
Added FertilizerQuantity to ItemModCompostable so that different items can produce varying amounts of fertilizer. Composter checks an item is compostable and uses FertilizerQuantity to produce the correct amount.
1 Year Ago
Made a bunch of items compostable.
1 Year Ago
Added ItemModCompostable and Composter checks for it.
1 Year Ago
more wip
1 Year Ago
Fertilizer now boosts growth rate. Fixed growth bonuses such as light getting cancelled out. LookAtPlant now uses GrowablEntity.
1 Year Ago
renamed some items/code for fertiliser/fertilizer consistency
1 Year Ago
Initial Composter functionallty: Converts food items to fertilizer over time.
1 Year Ago
Added an item name search bar to the bottom of the F1 "Items" menu, which searches and displays all matching items from all categories.
1 Year Ago
GrowableEntity consumes fertilizer from PlanterBox. Switched Corn to GrowableEntity. Bit of a refactor. Save file.
1 Year Ago
placeholder Composter prefab setup, manifest, save update.
1 Year Ago
Added placeholder Fertilizer item. Manifest.
1 Year Ago
Cached some components that were getting called every update. Refactored/split out a bunch of GrowableEntity calculations so it's easier to take a bunch of new factors into account, going forwards.
1 Year Ago
save file
1 Year Ago
more
1 Year Ago
Removed existing implementation of genetics from GrowableEntity
1 Year Ago
GrowableEntity proto
1 Year Ago
Added new GrowableEntity, based on the existing PlantEntity for now. Some clean-up.
1 Year Ago
wip light sources for ore node highlights. Reworking some light source stuff.
1 Year Ago
Toggling favourite status of a server forces an instant update of the Favourites category. Servers appear/disappear instantly in lists when toggling favourite status.
1 Year Ago
Server browser lists can now specify a default sort-by override. Server history list now ordered by most recently played.
1 Year Ago
Can now toggle hit notification beahviour/level from the options UI
1 Year Ago
Fixed a bug with nametag distance check not correctly checking for same-team
1 Year Ago
more
1 Year Ago
Don't bother sorting players by distance if there's less players than max elements
1 Year Ago
more profiling
1 Year Ago
optimisations and removed gameobject create/delete for each tag Init.
1 Year Ago
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1 Year Ago
profiling
1 Year Ago
disable some debug, added a save file for easier testing & perf comparison
1 Year Ago
more wip
1 Year Ago
fix
1 Year Ago
more wip
1 Year Ago
Reduce player name tag refresh rate if more players than max allowed elements.
1 Year Ago
Merge from main
1 Year Ago
merge from main
2 Years Ago
static workbenches can no longer be player rotated
2 Years Ago
merge from main
2 Years Ago
chat menu global mute setup