userAdam Wcancel

8,079 Commits over 2,649 Days - 0.13cph!

10 Months Ago
catching up with naval_update
10 Months Ago
Skip some stuff when removing children for edit mode. Remove an unused client function and call. More profiling.
10 Months Ago
And more profiling
10 Months Ago
More profiling
10 Months Ago
Additional profiling
10 Months Ago
Add alive time and pos to print stats boat command.
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Don't run unecessary boat building finishing stuff if BBS is killed under normal finish building circumstances.
10 Months Ago
Slightly delay BakeDragAngles on init
10 Months Ago
Merge from parent
10 Months Ago
Merge from naval_update
10 Months Ago
Merge from small_engine_colliders_fix
10 Months Ago
Merge from parent
10 Months Ago
Merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
▅▊▇█▋█ ▌▌▊▌▆▆▄ ▋▆ ▆▉▅▍▆█▆▅▇ █▆▌▍▇▊ ▍▋▌▇ █▌▆▆ ▍▉▆▄▄▋▆▄▉ ▄▌▆▌ ▅▌▄▋▍▉▍▄ ▉▊▌▉▍ ▍█▇▋ ▇▇▍▇▅█▍█ ▅▇▄▇▊▋ ▅▄▌▌▌ ▌▊▉
10 Months Ago
Optimise HasRequiredItem
10 Months Ago
Only show block and deployable limits if enabled and above a threshold.
10 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
10 Months Ago
Kill boat during load if it saved when sinking
10 Months Ago
Bunch more wip/experiments
10 Months Ago
Merge from parent
10 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
10 Months Ago
Merge from parent
10 Months Ago
Profile save
10 Months Ago
Merge from naval_update
10 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
10 Months Ago
Simplify wooden collision
10 Months Ago
Merge from parent
10 Months Ago
Merge from small_engine_col_simpler
10 Months Ago
▅▊▉▍ ▌▆█▅▅▍▉▊ ▅▄▇▅▉ ▋▋█▉▋▉ █▄▆▌ ▊▍▆ ▄█▋█▊▄ ▆▆▄ ▇▋▇▆▍ █▋▅ ▊▉▉▉▇
10 Months Ago
▄▋▊▅▊▊ ▇▉▌▄ ▊▉▉▄█▆▆▄▍▍▍▅▄▄█
10 Months Ago
Get rid of a .toarray
10 Months Ago
▉▋▍█▋▍▄ ▋▍▋▆▇▍▍▉▋▌ ▆▅██▊▄▆ ▄▄█▆▊▍▋▊▋▇ ▇▆▆▆▅▉ ▅▋▉▌ ▍▅▋█▉▉▌█▉█ █▍▊▋▇▋ ▉▋▅▍▄▉▊▉▉▇█▉ ▅▊▇▋ ▅▆▇▍▆▄
10 Months Ago
Added playerboat.kill_all_above_deployable_count command.
10 Months Ago
Merge from deployable_limit
10 Months Ago
Enforce limit
10 Months Ago
Deployable limit convar wip
10 Months Ago
Track/assign editing boat. Toggle finished flag.
10 Months Ago
10 Months Ago
Compile fix
10 Months Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
10 Months Ago
Applying all my recent shelved work.
10 Months Ago
Merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
Prevent storage adaptor placement on boats
10 Months Ago
Merge from naval_update
10 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats