userAdam Wcancel

5,893 Commits over 2,253 Days - 0.11cph!

12 Months Ago
Added all temperature tea recipes (base ones are placeholder ingredients) Added recipes to mxing table recipe list.
12 Months Ago
Tweak timers and distances
12 Months Ago
Re-appear delay, convars.
1 Year Ago
test scene
1 Year Ago
Fix for several item names when rendering unapproved skins.
1 Year Ago
Setup for all weapon racks.
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from teleportpos_improvements
1 Year Ago
teleportpos now has more consistent behaviour: teleportpos "50 50 50" / 50 50 50 / 50,50,50 / 50, 50, 50 all behave the same.
1 Year Ago
Wildlife hazards can now also inflict basic damage when a hazard is failed. Setup snake bite damage.
1 Year Ago
Added min/max core temp modifier teas, which modify player clamped temperature range, as an alternative option.
1 Year Ago
Tea items
1 Year Ago
Added warming and cooling player modifiers, separately so that they can be combined. Added phrases. Metabolism coretemp now includes core temp adjustment from warming/cooling modifiers.
1 Year Ago
Merge from main
1 Year Ago
Snakes now slowly turn to face in-range players. Client-only visual triggers, notifications and optimisations.
1 Year Ago
Trigger fixes. Remove log spam.
1 Year Ago
Client trigger, art root setup. Initial basic facing nearest player logic.
1 Year Ago
Codegen
1 Year Ago
Snakes can now reposition after striking. Added variables and convars for reposition chance, min/max radius and multipliers.
1 Year Ago
Merge from main
1 Year Ago
Play particle effect when repositioning. Hook up placeholder effect.
1 Year Ago
wip repositioning and convar
1 Year Ago
Added IReceivePlayerTickListener. Forward received player ticks to any listeners. WildLifeHazards can define the button press for avoiding the hazard. WildiLifeHazards receive the player tick and check for valid input. Can now succesfully avoid hazards.
1 Year Ago
WildlifeHazard can now play a sound on trigger. Hook up placeholder hissing sound for Snake wildlife hazard.
1 Year Ago
Added SavingReactionTime to WildlifeHazard entities, along with a ReactionTimeMultiplayer server convar. Hazard effects are now triggered using this delay.
1 Year Ago
Merge from main
1 Year Ago
Remove QTE specific gameplay code. Rename functions.
1 Year Ago
Rename and refactor QTEEntity/SnakeQTEntity to WildlifeHazard/SnakeHazard. Rename entity prefabs. Manifest. Codegen.
1 Year Ago
Delete QTE folders and restructure.
1 Year Ago
Delete QTE related UI prefabs and code. Delete QTE related gesture setup.
1 Year Ago
Merge from snakes
1 Year Ago
Added support for multiple record modes: FrameInterval or Manual. Automate timeline playback, start recording and then end recording after timeline has finished. OnComplete now triggers after playback has finished, so we correctly pop up the output folder etc. Can now specify an initial timeline playback start time.
1 Year Ago
Timeline playback/record initial test
1 Year Ago
Show incorrect presses in red
1 Year Ago
Incorrect key presses now reduce remaining time. QTE will now fail when running out of time. QTE timer loss is now configured on QTE entity.
1 Year Ago
Repair UI and gesturecollection prefabs after merge
1 Year Ago
Merge from main
1 Year Ago
Merge from QTE
1 Year Ago
Add a small delay before showing QTE ui.
1 Year Ago
Basic initial QTE sequence generation, just string based for now. Trigger QTE event properly and with generated sequence.
1 Year Ago
QTE entity start/stop/complete triggering. UI interacts with the entity. Completing the QTE now triggers the entity completion methods, ending the gesture, hiding the UI and clearing any associated player for SingularInteraction qte entities.
1 Year Ago
Fail state can now apply player modifiers. Pressing a wrong key will now fail the QTE. Add some placeholder modifier effects for fail state.
1 Year Ago
Tweak sequence length ranges. Negative modifier tweaks.
1 Year Ago
wip qte
1 Year Ago
Merge from blowpipe
1 Year Ago
Refactor modifier application so I can use it elsewhere.
1 Year Ago
Merge from main
1 Year Ago
Merge from thirdperson_orbit_cam
1 Year Ago
Merge from main