userAdam Wcancel

6,810 Commits over 2,435 Days - 0.12cph!

1 Year Ago
Corpse removal timer
1 Year Ago
Merge from main
1 Year Ago
Snake LOD distance improvements
1 Year Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
1 Year Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
1 Year Ago
Fix metal detector sources not spawning in the jungle
1 Year Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
1 Year Ago
Hookup anim in holdtype so third person fire anim triggers
1 Year Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
1 Year Ago
Dart damage tweaks. Lowered radiation dart effect strength.
1 Year Ago
Dart and blowpipe LOD and outline fixes
1 Year Ago
Delete bone dart folder
1 Year Ago
Reduced velocity of all darts
1 Year Ago
Fix spelling
1 Year Ago
Spelling fix part 2
1 Year Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
1 Year Ago
Make it easier to find a new position for non-flat terrain
1 Year Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
1 Year Ago
Setup for wall mounted weapon racks. Too small for other types.
1 Year Ago
Merge from boomerang
1 Year Ago
Merge from blowpipe
1 Year Ago
Blowpipe weapon racks setup.
1 Year Ago
blowpipe worldmodel LODGroup
1 Year Ago
Merge from blowpipe
1 Year Ago
Fix headshot marker not happening
1 Year Ago
Merge from main
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from snakes
1 Year Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
1 Year Ago
Fix delayed triggers after repositioning.
1 Year Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
1 Year Ago
Face towards player when re-appearing
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update
1 Year Ago
Obscure vision overlay improvements
1 Year Ago
Merge from blowpipe
1 Year Ago
More leap fixes
1 Year Ago
Leap animator fixes
1 Year Ago
leap attack animator setup
1 Year Ago
Merge from blowpipe
1 Year Ago
Merge from turret_scaling
1 Year Ago
WIP modifier scaling & autoturret using it for darts.
1 Year Ago
Merge from editoronly_ui_convar_warning
1 Year Ago
Merge from snakes
1 Year Ago
Merge from wip_gameplay
1 Year Ago
Play rustling sound on client alert
1 Year Ago
Play the hiss anim when starting hazard
1 Year Ago
Add a very obvious and very placeholder disappear/reappear effect when snakes reposition - to make it obvious it's intentional and not a bug, until we get real effects.
1 Year Ago
Merge from parent
1 Year Ago
Merge from blowpupe