userAdam Wcancel

6,501 Commits over 2,376 Days - 0.11cph!

12 Months Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
12 Months Ago
Merge from crafting_update
12 Months Ago
Fix cooling/warming/crafting quality tea item modifier enums
12 Months Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
12 Months Ago
Merge from main
12 Months Ago
Merge from cosmetic_flowers
12 Months Ago
Enabled disabled LOD renderers. Set lod distances.
12 Months Ago
Merge from cosmetic_flowers
12 Months Ago
Merge from presets_editor/quality
12 Months Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
12 Months Ago
Bump shadow cascades to four in max graphics preset
12 Months Ago
Removed some redundant settings, exposed extra ones in UI.
12 Months Ago
Merge from main
12 Months Ago
Fix accept item bug.
12 Months Ago
Fixed typo breaking compile
12 Months Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
1 Year Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
1 Year Ago
Manifest
1 Year Ago
Generate protobuf
1 Year Ago
Merge from cosmetic_flowers (and main as a result)
1 Year Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
1 Year Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
1 Year Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
1 Year Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
1 Year Ago
Manifest
1 Year Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
1 Year Ago
Manifest
1 Year Ago
Orchid population. Added orchid and rose to auto spawns.
1 Year Ago
Rose collectable and spawn pop
1 Year Ago
Double the life length of ripe stages for cosmetic flowers
1 Year Ago
Manifest
1 Year Ago
Initial sunflower item, world model, entity, plant properties setup.
1 Year Ago
Rose seed item fix
1 Year Ago
Manifest
1 Year Ago
Initial rose item, world model, entity, plant properties setup.
1 Year Ago
Manifest
1 Year Ago
Initial orchid item, world model, entity, plant properties setup.
1 Year Ago
Renamed some flower stage prefabs for consistency with existing ones.
1 Year Ago
Reset scroll view position to the top of the list when changing item categories
1 Year Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
1 Year Ago
First pass adding armour slot item mod to Jackets/shirts/suits/vests
1 Year Ago
Refactor to fix save/load CanAcceptItem bug
1 Year Ago
Can now control if crafted or all versions of an item can have armor slots.
1 Year Ago
Test item changes
1 Year Ago
Merge from main
1 Year Ago
Merge from presets_editor/quality
1 Year Ago
Removed some debug logs
1 Year Ago
Merge from main
1 Year Ago
Compile fixes
1 Year Ago
Merge from main