userAdam Wcancel

6,357 Commits over 2,345 Days - 0.11cph!

1 Year Ago
Merge from simple_upgrade
1 Year Ago
Call AttachToBuilding
1 Year Ago
Merge from simple_upgrade
1 Year Ago
set ID
1 Year Ago
Merge from simple_upgrade
1 Year Ago
Pool for menu options
1 Year Ago
Fix compile error in none.
1 Year Ago
Remove some randomly added Usings
1 Year Ago
Remove redundant check
1 Year Ago
Additional checks
1 Year Ago
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1 Year Ago
Merge from main (keeping main changes to external wall prefabs)
1 Year Ago
Remove now uneeded sound defs.
1 Year Ago
Fix double ifdef
1 Year Ago
Refactor to remove duplication.
1 Year Ago
Effects
1 Year Ago
Show building blocked message in upgrade menu.
1 Year Ago
Layer exclusions when upgrading
1 Year Ago
Increase stone wall player deploy volume area to include collision area. Set time placed.
1 Year Ago
Bunch of compile fixes
1 Year Ago
Re-enable deployment checks
1 Year Ago
More door upgrade checks
1 Year Ago
Don't allow gates with a lock to be upgraded. NRE fix.
1 Year Ago
Hook up sounds
1 Year Ago
Consolidate some code, cleanup. Setup upgrade menus.
1 Year Ago
more wip
1 Year Ago
SimpleBuildingBlock upgrading wip
1 Year Ago
Mere from peacekeeper_turret_hostile_warning_ui
1 Year Ago
1 Year Ago
Merge from main
1 Year Ago
Double the warning radius, only show turret marker if hostile.
1 Year Ago
Extra delay timings
1 Year Ago
Decrease await delay when checking for recording finish
1 Year Ago
Merge from peacekeeper_turret_hostile_warning_ui
1 Year Ago
Removed some unneeded code, debug spam.
1 Year Ago
1 Year Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
1 Year Ago
Don't show game screen hostile warning text or menu UI timer remaining, if it's just a turret
1 Year Ago
Only show warnings if in peacekeeper mode, powered, and player is not authed
1 Year Ago
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from additional_options
1 Year Ago
WIP preset support for non UI convar options
1 Year Ago
Codegen after merge
1 Year Ago
Merge from main
1 Year Ago
Added player.cold_breath convar to toggle cold breath visual effect
1 Year Ago
Temporary unapproved bear skin redirect