userAdam Wcancel

8,020 Commits over 2,618 Days - 0.13cph!

1 Year Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
1 Year Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
1 Year Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
1 Year Ago
Remove unncessary vehicle seats/mount point spawning
1 Year Ago
GetPlayerBoats can now see boats clientside.
1 Year Ago
Merge from parent
1 Year Ago
Merge from boat_building
1 Year Ago
Merge from parent
1 Year Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
1 Year Ago
Also show block health if damaged or player is holding hammer
1 Year Ago
Enable repair for boat building station
1 Year Ago
Merge from boat_building
1 Year Ago
Merge from parent
1 Year Ago
Remove dismount transforms from PlayerBoat prefab
1 Year Ago
Remove dismount overrides from PlayerBoat now they're not needed
1 Year Ago
Merge from bbb_deploy_changes
1 Year Ago
More PlayerBoat prefab cleanup
1 Year Ago
Merge the two separate layers/loops into one for GetDeployedEntities
1 Year Ago
Remove BoatBuildingBlock.ForceDeployableSetParent override. BoatBuildingStation.GetDeployedEntities() now grabs consutrction layer non-building block entities (doors, windows, etc) to parent them instead of relying on previous BBB override.
1 Year Ago
Remove unintended building volume from PlayerBoat
1 Year Ago
Merge from refactor_boatchecks
1 Year Ago
Refactor not playerboat checks
1 Year Ago
Refactoring boat checks
1 Year Ago
Merge from parent
1 Year Ago
Compile fix
1 Year Ago
PlayerBoat HasValidDismountPosition and GetDismountPosition now check for steering wheel positions, because player boats are dynamic and can have no pre-determined dismount points.
1 Year Ago
wip parenting changes
1 Year Ago
Merge from parent
1 Year Ago
Merge from boat_building
1 Year Ago
Auth placement/building fix
1 Year Ago
Merge from parent
1 Year Ago
Fix anchor visual state on entering network range or loading in.
1 Year Ago
Fix anchor not anchoring
1 Year Ago
Fixed anchor culling when lowered.
1 Year Ago
Check for boat auth before entering edit mode
1 Year Ago
Merge from boat_building
1 Year Ago
Merge from naval_update
1 Year Ago
Remove the interaction timers from anchors to match the recent removal of timers from other items.
1 Year Ago
Added translation strings for boat validation enum so we can show nicer toast error messages.
1 Year Ago
Setup prevent building volume on small engine.
1 Year Ago
Only show the finish editing option if we're looking at the station, not the netting.
1 Year Ago
Resize boat building station netting area to support max size boats of 10x5. Reposition colliders, volumes, buoys.
1 Year Ago
Removed empty RealmedRemove component from hull_square
1 Year Ago
Anchor collision primitives setup. Tweaks to volumes.
1 Year Ago
Disable the large vehicle colliders around BBS netting
1 Year Ago
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1 Year Ago
Merge from boat_building
1 Year Ago
Merge from auth2
1 Year Ago
Merge from naval_update
1 Year Ago
Compile fixes