userAdam Wcancel

11,641 Commits over 3,622 Days - 0.13cph!

2 Years Ago
NPCSpawner can override LOS sense check as part of stat modifiers
2 Years Ago
Merge AIInformationZones and AI data after dungeon is created
2 Years Ago
junkpile AI fix
2 Years Ago
refactored owner position tracking to separate class
2 Years Ago
owner position sampling cleanup
2 Years Ago
test run
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
protobuf
2 Years Ago
merge from main and resulting proto conflict fix
2 Years Ago
navmesh to navmesh teleport fix test
2 Years Ago
merge from main
2 Years Ago
Delete unused ApexAIStorage folder leftover from the Apex purge
2 Years Ago
excavator MonumentInfo bounds tweak
2 Years Ago
swamp_a, swamp_b, swamp_c MonumentInfo bounds fixes
2 Years Ago
harbour bounds fix
2 Years Ago
2 Years Ago
merge from main
2 Years Ago
monument navmesh tool won't override any existing navmesh bound overrides
2 Years Ago
monument navmesh tool bounds setting
2 Years Ago
test run
2 Years Ago
Monument navmesh tool
2 Years Ago
merge from wiptests
2 Years Ago
merge from pets main
2 Years Ago
merge from main
2 Years Ago
don't teleport longer distances any more
2 Years Ago
deleting animation code from animal animation that we don't need/want for pet dog animation so we have a starting point.
2 Years Ago
merge from ai_ignore_improvements
2 Years Ago
merge from pets2
2 Years Ago
merge from main
2 Years Ago
Catch some issues with non grounded destinations
2 Years Ago
Rotation fix
2 Years Ago
speed tweak
2 Years Ago
fixes for random Unity weirdness. separate stopping distance for owner. more tests.
2 Years Ago
merge from main
2 Years Ago
distance based update rate
2 Years Ago
set query filter when switching.
2 Years Ago
only switch navmeshes if the distance saved is worth it
2 Years Ago
experiment applying agent type changes across navmesh types
2 Years Ago
merge from pets2
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Updated oilrig heavy scientist design to include previous improvements made to other scientist designs.
2 Years Ago
wip
2 Years Ago
merge from main
2 Years Ago
manifest
2 Years Ago
Disable now unneeded "tame" menu-wheel option
2 Years Ago
Populate skinned mesh renderers, tamed/untamed mesh lists. Switch to using correct tamed/untamed meshses with ownership status.
2 Years Ago
Retarget all harness LODs
2 Years Ago
Fix visual harness glitch caused by accidentally reloading it constantly