userAdam Wcancel

7,907 Commits over 2,618 Days - 0.13cph!

1 Year Ago
Cleaned up earlier test. Now takes a list of scene items that can be batch rendered. Added "Batch Render Scene Items" context menu. Removed old "test" methods and context menus.
1 Year Ago
Hacky single scene item render test. Will tidy it all up if it works.
1 Year Ago
Boat building station is no longer a StorageContainer as it was never needed. Set Clear Area menu item to always be the lowest priority so it never appears as the default.
1 Year Ago
Restore some commented RPC checks.
1 Year Ago
Fix stairs server cull tag
1 Year Ago
Individual parenting triggers for hull and floor pieces.
1 Year Ago
Steering wheel prevent building volume.
1 Year Ago
Additional steering wheel dismount positions
1 Year Ago
Merge from naval_update
1 Year Ago
Use idle sail anim when sails are wind blocked, high wind sail when not blocked.
1 Year Ago
Reimplemented sail wind blocking: sails will only be blown by the wind if there is room behind the sail. Added list of points to check for clear LOS. Debug drawing of LOS points and status. Sail.Blowing now checks Flag_WindBlocked is false. Additional recache of value on sail raised/lowered.
1 Year Ago
Added a "Clear Building Area" radial option to the boat building station. Destroys all boat blocks and deployables in the building area. Only usable when there are no players or finished player boats in the build area. TODO: Make sure to check for auth when I merge it.
1 Year Ago
Fix client sails not correctly restoring sail visual state. Change sail to use high wind anim.
1 Year Ago
More sail deployment tweaks
1 Year Ago
Add sail collision sets for raised and lowered states. Toggle as required.
1 Year Ago
Anchor, plank, sail, steering wheel and small engine forward damage to their parent PlayerBoat
1 Year Ago
Implement boat sinking for destroyed player boats
1 Year Ago
BBS prevent building tweaks. Setup prevent building for sails, stop them being spammed together.
1 Year Ago
Prevent boat building stations from being placed overlapping.
1 Year Ago
Anchor, cannon, plank, sail, steering wheel and small engine can now all be picked up using the hammer during edit mode.;
1 Year Ago
Bunch of loading fixes
1 Year Ago
1 Year Ago
1 Year Ago
Merge from boat_building
1 Year Ago
Merge from parent
1 Year Ago
Fixed project opening in safe mode: Deleted code in ResetStaticFields.cs to enable codegen. Ran codegen.
1 Year Ago
Merge from main. (taking oilrig changes from main)
1 Year Ago
Move auth code to PlayerBoat.Auth partial
1 Year Ago
1 Year Ago
1 Year Ago
More merge repairs
1 Year Ago
Horrendous merge and wip conflict resolving. I've definitely broken stuff
1 Year Ago
Merge from parent
1 Year Ago
Manifest
1 Year Ago
Code gen
1 Year Ago
Very initial setup for small engine deployable
1 Year Ago
Subtract merge from outboard_motor
1 Year Ago
Fix pooling error that was preventing sail/steering wheel deployment
1 Year Ago
Merge from parent
1 Year Ago
Merge from parent
1 Year Ago
Merge from boat_building
1 Year Ago
Reduce cannon ball damage
1 Year Ago
Fix missing boat building station deployment mesh
1 Year Ago
Merge from parent
1 Year Ago
Merge from cannon_improvements
1 Year Ago
Merge from parent
1 Year Ago
Merge from boat_building
1 Year Ago
Convert stairs to BoatBuildingBlock to fix them not parenting to the boat
1 Year Ago
Merge from boat_building