userAdam Wcancel

11,274 Commits over 3,500 Days - 0.13cph!

3 Years Ago
Deleted my placeholder MT prefabs
3 Years Ago
Replaced HTN scientist prefabs with mine. Updated mil tunnel test scene.
3 Years Ago
merge from AI main branch
3 Years Ago
merge from main
3 Years Ago
merge from AI main
3 Years Ago
AI tool update.
3 Years Ago
Deleted my old peacekeeper prefab
3 Years Ago
Peacekeeper prefab update and compound test scene update.
3 Years Ago
merge from AI main branch
3 Years Ago
Removed now unused ScientistNPCSpawner. Fixed AIMovePoint gizmo NRE. Updated AI tool.
3 Years Ago
Deleted bandit_guardNPCAd prefab
3 Years Ago
Replaced bandit_guard prefab with my one.
3 Years Ago
Excavatar test scene update
3 Years Ago
Scientist_junkpile_pistol prefab nav fix
3 Years Ago
ScientistNPC prefab id update
3 Years Ago
junkpile_a, junkpile_g prefab updates
3 Years Ago
Deleted placeholder junkpile pistol prefab
3 Years Ago
apply scientist_junkpile_pistol shelved prefab update
3 Years Ago
merge from ai main branch
3 Years Ago
merge from main
3 Years Ago
Applied client editor brain nav shelved fixes.
3 Years Ago
Applied AI tool shelved changes
3 Years Ago
Deleted placeholder ScientistNPCAd.
3 Years Ago
updated ScientistNPC to match my placeholder. Updated oilrig test scene
3 Years Ago
Deleted the old placeholder TunnelDwellerAd prefab
3 Years Ago
replaced original tunnel dweller prefab (and updated my tunnel test scene)
3 Years Ago
merge from main
3 Years Ago
tunnel dweller prefab tweak
3 Years Ago
AIInformationGrid profiling and reworked array access
3 Years Ago
More profiling, bit of refactoring.
3 Years Ago
merge from main
3 Years Ago
more cleanup/fixes
3 Years Ago
Misc cleanup
3 Years Ago
Added a ton of extra profiling
3 Years Ago
some fixes/cleanup
3 Years Ago
delete commented code section
3 Years Ago
merge from tunneldweller
3 Years Ago
merge from main
3 Years Ago
Built support for restricting roam points to within a distance from home point into BaseNavigator. Bunch of roam/pathfinding tweaks and improvements. Roam point scoring updates/fixes. New tunnel dweller prefab updates (max roam distance etc).
3 Years Ago
3 Years Ago
3 Years Ago
initial setup/prefab/files
3 Years Ago
move the IAIAttack and IAISenses implementations from Scientist to Human
3 Years Ago
Moved AIStateContainer to a separate file
3 Years Ago
merge from main
4 Years Ago
track if an AIZ is sleeping
4 Years Ago
BaseNavigator now supports pause/resume. AI sleep/wake now pauses/resumes navigation and movement ticks.
4 Years Ago
merge from cleanup
4 Years Ago
4 Years Ago
merge from main