5,657 Commits over 2,223 Days - 0.11cph!
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some cleanup and tests removal
Added server side command verification. Refactored so both client + server can use the same verification.
Pet commands can now be shown as disabled
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setup a save file for testing.
Fixed bug introduced in the merge from misc_optimisations2 that causes animals to float visually client-side.
store last transition link
position sample type tests
sampling tweaks and fixes
PetBrain samples and records position history
active pet linking/unlinking changes to allow active pets to be switched without needing to be destroyed.
Pet bar no longer assumes we're actively controlling a pet just because the pet exists.
Refactor code for getting/setting pet image so it can be used anywhere.
Pet bar icon can now be set per pet, in its command list.
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combat state design files, pet command list update.
Fix for pet not getting released correctly clientside
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movement fixes & rate changes
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Bunch of initial pet system refactoring work.
Added biome preference support to BaseNavigator. Applied it for polar bear.
Branching my wip radio comms shelves.
AI data tweaks around garages
S2P.