userAdam Wcancel

6,705 Commits over 2,404 Days - 0.12cph!

3 Years Ago
Add UpgradeOptions implementation. Upgrades now applied via radial menu options. Menu option runtime generation. Switched to RPC implementation for equipping/using items.
3 Years Ago
merge from main
3 Years Ago
merge from tests/entities
3 Years Ago
Set door collider to convex to prevent error spam
3 Years Ago
Got the door working
3 Years Ago
Enable saving on armor entity. Don't disable saving on armor entity in code. Consume item.
3 Years Ago
Added HotAirBalloonEquipment. Armor is now a HotAirBalloonEquipment. Handle adding/removing equipment entities. Base functions for modifying stats.
3 Years Ago
Gib spawning without parenting. Added HotAirBalloonArmor class and re-setup the prefab using it.
3 Years Ago
Health change
3 Years Ago
merge from main
3 Years Ago
Potential NRE fix
3 Years Ago
merge from mfm_wip
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
merge from weapon_racks
3 Years Ago
Added ItemModChildIO component to rack items so they redirect to light entities for power usage display info.
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from unwidening
3 Years Ago
Size, collision, sockets, deploy updates
3 Years Ago
Update placement collider and cell counts to match new art
3 Years Ago
Fixed light passthrough labels
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from main
3 Years Ago
Clear ammo types
3 Years Ago
Stand drop position tweak
3 Years Ago
Updated drop positions for weapon racks
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
Initial tests
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from clean_up
3 Years Ago
merge from pivots
3 Years Ago
Test changes to pivots. Reuse a single pivot instead of creating multiple.
3 Years Ago
WeaponRackSlot cleanup
3 Years Ago
WeaponRackGhost cleanup, including converting to static class.
3 Years Ago
merge from weapon_racks
3 Years Ago
missed file
3 Years Ago
Added some additional NRE checks server-side.
3 Years Ago
Bit more
3 Years Ago
Clear, don't new array. Moved an array to client only. Changed a hashset to a list.
3 Years Ago
Refactor gridcell slot lookup referencing.
3 Years Ago
LookAtWeaponRack cleanup
3 Years Ago
some more cleanup and a potential NRE fix
3 Years Ago
Removed duplicate gibbable script from standing weapon rack
3 Years Ago
manifest
3 Years Ago
proto gen
3 Years Ago
merge from main
3 Years Ago
some cleanup