userAdam Wcancel
branchrust_reboot/maincancel

338 Commits over 2,373 Days - 0.01cph!

10 Months Ago
Merge from directional_item_dropping
11 Months Ago
Fixed the issue causing incorrect ordering + colouring of available mixing/cooking table items based on ingredient availability, only when in standalone builds.
11 Months Ago
Merge from tugboat_friend_auth and client compile fix
11 Months Ago
Merge from incap_dart_blur
11 Months Ago
Merge from multi_flower_vending_sales
11 Months Ago
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11 Months Ago
Merge from incapacitate_dart_changes
11 Months Ago
Merge from softcore_modifiers_fix
11 Months Ago
Merge from junkpile_bush_los
11 Months Ago
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11 Months Ago
Merge from snake_ping_fix
11 Months Ago
Merge from snake_death_cleanup
11 Months Ago
Merge from jungle_update
11 Months Ago
Merge from jungle_update
11 Months Ago
Merge from poison_ui_fix
11 Months Ago
Latest weapon rack save
11 Months Ago
Delete out of data weapon rack saves
12 Months Ago
Merge from editoronly_ui_convar_warning
1 Year Ago
Remove blank line
1 Year Ago
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1 Year Ago
Merge from creative_alwayson
1 Year Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
1 Year Ago
ContentsDeepHash changes to make armor slot UI work again.
1 Year Ago
Reduced size of sunflower worldmodel, slightly reduced collider size.
1 Year Ago
Set correct source item for orchid, rose and sunflower entities so they show the correct icons.
1 Year Ago
Chicken food consumable information UI NRE fix
1 Year Ago
Remove the equals sign, add "c" for temperature tea consumable display.
1 Year Ago
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1 Year Ago
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1 Year Ago
Standardise order of pie ingredients in recipes
1 Year Ago
Merge from f1_item_list_scrolling
1 Year Ago
Parachutes can now be placed on weapon racks
1 Year Ago
Merge from wr_parachute_fix
1 Year Ago
Merge from aiz_log_removal
1 Year Ago
Merge from armor_insert_techtree_ui
1 Year Ago
Merge from armor_insert_crafting_screen_ui
1 Year Ago
Merge from crafting_update
1 Year Ago
Merge from graphics_settings_changes: Adds LOD Bias slider. Adds LOD bias to all presets. Removed shadow projection option (forced to StableFit now). Adds support for float values in presets. Exported default graphics config again to include new lodbias and remove shadow projection (and associated convar).
1 Year Ago
Merge from crafting_update
1 Year Ago
Deleted all the commented out graphics quality settings I initially exposed incase we wanted/needed them but ultimately became redundant. No functionality change, removing commented out code only.
1 Year Ago
Merge from cinematic_lod_convars
1 Year Ago
Merge from presets_editor/quality
1 Year Ago
Merge from presets_editor/quality
1 Year Ago
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
1 Year Ago
Subtract 113075 (branch name) for now until I get chance to fix an issue.
1 Year Ago
Merge from unity_editor_show_branch_name
1 Year Ago
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1 Year Ago
Added "Stack" button to F1 item icons to award a max stack of the item.
1 Year Ago
"Switch" menu title now inclues the current setting without having to open the menu to see, eg "Switch (CS)", "Switch (C)", "Switch (S)"
1 Year Ago
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