171 Commits over 1,888 Days - 0.00cph!
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
Added a clear design button to AI designer.
Can now ctrl-click a state to duplicate it in the AI designer.
Added AI state name DDraw debug option to rust editor tools.
Sort event and state lists alphabetically.
Can now clear the output of an event in the AI designer.
NRE fix for animal AttackState.GetAimDirection
AI designer now uses a 2 column popup for selections, so that everything is visible.
Correct prefab, underwater dweller.
Increase tunnel dweller listen range so they react to nearby rooms
Added BaseAIBrain.OnStateChanged().
ScientistBrain now sets correct relaxed flags based on state.
Disable saving on tunnel/underwater dweller prefabs.
EquipWeapon null check.
Null check when removing brain
Set moonpool_1200x1500_1way collision to World layer
Set dweller spawngroups to trigger layer.
AIZ fixes for dynamic ai points getting removed.
Added a DisableWithMainMenu script, added it to the quit and suicide confirmation panels so they close properly if closing the menu with them open.
profiling fix for GroawbleEntity.Server
Added console.erroroverlay toggle convar.
Tooltips now append "Blueprint" to item name if it is a blueprint.
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
Updated scrap tea item descriptions, changed bonus scrap spawn pos.
Disable ingredient tooltip when there's no ingredient in a slot, to prevent blank tooltips
merge new mixing table UI to main
merge new tea icons to main
Fixed FillMlPerSec not working correctly in BaseLiquidVessel. Updated water bottle, jug and bucket fill rates so refill times match the pre-fix rates.
Change footstep check from swimming to head under water, to maintain surface sound effects
Can't steal building-blocked christmas tree decorations
Don't play footstep sounds when swimming
Fixed smoke signal effect not appearing most of the time
Removed CustomTimerSwitch debug spam
merged loot time direction flip