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7,158 Commits over 2,557 Days - 0.12cph!

3 Years Ago
GetWeaponStart
3 Years Ago
GridCellsFree usage
3 Years Ago
size calc function usage
3 Years Ago
refactoring grid cell functions
3 Years Ago
Fix a bunch of issues with grid cell contents and stand types
3 Years Ago
Fixed missing LOD setup on HMLMG worldmodel that was causing bounds detection to not work. NRE fix when worldmodel setup is incorrect.
3 Years Ago
Can now exclude weapons from certain weapon rack types
3 Years Ago
merge from main
3 Years Ago
wip support for weapon stands
3 Years Ago
repair UI prefabs after merge
3 Years Ago
merge from merge_from_main
3 Years Ago
3 Years Ago
3 Years Ago
3 Years Ago
3 Years Ago
partial merge from main as something keeps hanging plastic
4 Years Ago
refactoring wip
4 Years Ago
merge from main
4 Years Ago
refactoring and test deployable
4 Years Ago
some refactor / cleanup and proto pooling
4 Years Ago
delete test script
4 Years Ago
merge from main
4 Years Ago
empty backpack when storing it in another container
4 Years Ago
fix for client not refreshing bp inventory when moving bp in some situations
4 Years Ago
NRE fix
4 Years Ago
Can now loot another player's backpack if you're behind them and close enough
4 Years Ago
Added backpacks, only one can be worn/carried at a time, adds new separate row of storage slots. Can be interacted with from the ground or inventory, slightly reduces move speed.
4 Years Ago
merge from main
4 Years Ago
added weaponrack_tall
4 Years Ago
added weaponrack_wide
4 Years Ago
Remove debug log
4 Years Ago
compile fixes
4 Years Ago
pooling/reuse tweaks for pegs and pivot points, also now works for placement ghost models.
4 Years Ago
merge from main
4 Years Ago
delete unused weapon rack item/prefab
4 Years Ago
test save
4 Years Ago
Use pooling for clientside peg models
4 Years Ago
Round to nearest int not lowest int, for smoother placement
4 Years Ago
less confusing calculation function
4 Years Ago
only show rotation UI for items with config
4 Years Ago
merge from main
4 Years Ago
setup some test weapon configs for rotation
4 Years Ago
peg rotation fix
4 Years Ago
wip vertical mount pegs
4 Years Ago
Don't include default ammo in ammo list if you don't have any.
4 Years Ago
Restore UI and manifest after merge.
4 Years Ago
Fix accidental file change commit
4 Years Ago
merge from main
4 Years Ago
NRE fix
4 Years Ago
Peg fix