userAdam Wcancel
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4,871 Commits over 2,068 Days - 0.10cph!

7 Years Ago
deleted the mystery map that appeared from somewhere?
7 Years Ago
more
7 Years Ago
screenshot mode improvements for buck
7 Years Ago
made avatar cursor-look worse
7 Years Ago
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7 Years Ago
merge
7 Years Ago
more objectives stuff, UnitCombatData, HCD parsing, DamageTracker
7 Years Ago
7 Years Ago
merges
7 Years Ago
more
7 Years Ago
more
7 Years Ago
fixes
7 Years Ago
more
7 Years Ago
wip placeholder objective UI setup
7 Years Ago
moved to left side (forgot about the killfeed)
7 Years Ago
scene ui wip
7 Years Ago
ui prefabs
7 Years Ago
hooking up some career sponsors ui code basics
7 Years Ago
added support for body customisation: protobuf, browsing, equipping, saving, editor states, definition.
7 Years Ago
more
7 Years Ago
merge from main
7 Years Ago
avatar body customisation fixes
7 Years Ago
wip avatar accessory customisation
7 Years Ago
avatar accessory editor states, UI, setup
7 Years Ago
whistle accessory
7 Years Ago
temp disabled objectives init so I can merge to main
7 Years Ago
merged to main
7 Years Ago
started missions, wip. added Missions.proto to protobuf files, added to batch file. MissionProgress basics.
7 Years Ago
7 Years Ago
MissionDefinitionSO. MissionScope. MissionType. Added a test mission def.
7 Years Ago
MissionProgress now has a mission slot index. Added MissionProgress list to PlayerRecord.
7 Years Ago
started PlayerRecord refactor
7 Years Ago
7 Years Ago
wip (broken) PlayerRecord refactor, before deleting old shit
7 Years Ago
switched classes
7 Years Ago
finished refactor of PlayerRecord, touched pretty much every part of the game, something's gotta have broke somewhere.
7 Years Ago
bit of cleanup, added the server's playerrecords.db for better testing
7 Years Ago
merged PlayerRecord refactor to main
7 Years Ago
more
7 Years Ago
merging from main
7 Years Ago
added mission DB tool. blocked out login mission award structure. added test mission defs, built db.
7 Years Ago
added MissionDatabase. fixed duplicate ids for an emote and a mission. Databses now spit out errors not warnings when duplicate ids are found.
7 Years Ago
ClientAuthHandler now hands out missions to clients on connection (every time they connect for now). Added MissionDatabase.GetRandom(). MissionProgress is now created at mission assignment, init'd with values from mission def, saved to playerrecord.
7 Years Ago
more
7 Years Ago
MissionProcessors MissionProcessor base Missions are now checked at the end of matches by MissionProcessors (need to implement the processors now)
7 Years Ago
implemented MPMatchesPlayed
7 Years Ago
Mission completion now rewards the currency value taken from the mission def not a test value. Competed missions are now removed from the missions list of PlayerRecord
7 Years Ago
Added mission defs for matches won
7 Years Ago
implemeneted matches won mission processor
7 Years Ago
MissionProcessors now receives player id. Implemented Damage Done mission processor. Added Damage Done mission defs.