11,478 Commits over 3,561 Days - 0.13cph!
wip moving to Client / ClientConnection and Server / ServerConnection setup
branching wip network refactor
silver and gold balancing tweaks from playthroughs
wip rework of the my next match panel for post match stage
bunch of squad editor UI fixes/nre
Fixed bug with camera rotation not being correctly disabled when entering squad editor UI with mouse and re-enabling when exiting the UI with mouse
merged release branch fixes back to main
quick play map view fix for standalone builds
added placeholder title screenshots to what's new headers
merged career creation hang bug fix back from release testing branch
fix for career creation hang
ForceWipe++
What's New Beta 4 definition.
switched biter attack view to PlaceholderAttackView
coin collect fx, audio, floating text and now awards career cash at the end of the match.
coin layer change, max active coin cap of 3
wip collectable coin drop stuff for career mode matches
bug fix for help prompts listening for events when they shouldn't
restored all help prompt IDS and event listeneres
squad editor wip help prompts
coroutine disables chargers trail 0.5 seconds after charge attack not immediately, so it can shrink first.
charger hit impact fx calling code
more charger attack wip and fixes
Fixed charger flipping 180 when doing charge attack.
CombatAction now also takes a parameter for the original attack-from tile.
PostAttackCombatAction now uses the attack-from tile not the unit's current tile to do final direction calc.
charger trail disabled by default, enabled during charge attack, disabled again after.
more charver attack view + cleanup.
added ChargerAttackView (not working yet) and set values, prefab
fix for PlaceHolderAttackView nre
last few event hookups for help prompts
pass of the default squads for current maps, making them more fun and varied
new career saves start with one mod of each type in the mod inventory
wip event triggers to automatically disable the various help prompts when completing the actions