userAdam Wcancel

7,092 Commits over 2,496 Days - 0.12cph!

10 Months Ago
Merge from main
11 Months Ago
Add health threshold based speed reduction. Start reducing max thrust below this threshold, down to a minimum of 10% thrust.
11 Months Ago
Rebalance health contribution for boat pieces. Add some damage debug.
11 Months Ago
Bunch more very WIP including: client side player boat entity dimension synching block collider reparenting enabling building priv for player boats steering wheel vehicle priv basics some additional serialization and protbuf
11 Months Ago
Vis/parent checks for auth wip
11 Months Ago
Check for double priv. Save file update.
11 Months Ago
more WIP auth
11 Months Ago
Auth wip
11 Months Ago
priv prefab tweak
11 Months Ago
Refactor VehiclePrivilege IsDriver checks to CanModifyAuth
11 Months Ago
Add playerboat_privilege entity. Setup entity for player boat. Manifest.
11 Months Ago
PlayerBoat prefab cleanup
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Merge from parenting_trigger_tests
11 Months Ago
Only attempt to find and switch parent triggers for hull boocks
11 Months Ago
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
WIP handling of trigger parenting between edit/final modes
11 Months Ago
11 Months Ago
Add SetSailsOpen(distance, flag) debug console command to make testing easier
11 Months Ago
Clicked by mistake, missing file.
11 Months Ago
Bunch of stability experiments/hacks
11 Months Ago
Update test save
11 Months Ago
Add convar to toggle boat building block damage forwarding behaviour.
11 Months Ago
Individual trigger re-parenting test.
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Merge from improvised_planks and very basic initial setup
11 Months Ago
Fix BBS bone name conflict with ladders
11 Months Ago
Cannons can now be placed after boat construction
11 Months Ago
Tracked down missmatching profiler begin/end samples to ItemPreviewIcon, after a short 3 hour hunt.
11 Months Ago
Merge from bounds
11 Months Ago
Additional test save
11 Months Ago
Some cleanup and support for recalculating after load
11 Months Ago
WIP more robust bounds/center related calculations.
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Make sails visually point "forward" regardless of placement
11 Months Ago
Calculate buoyancy point locations dynamically for player built boats during creation, resulting in more stable boats.
11 Months Ago
Small refactor of dimensions debug draw and order of init calls.
11 Months Ago
Fix for empty boat building stations not being able to enter edit mode.
11 Months Ago
Force buoyancy point data refresh/save as part of buoyancy calculation, ahead of dynamic buoyancy location implementation. Remove some debug logs.
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Made sails easier to interact with.
11 Months Ago
Added IsBoatFullyContained check, called in CanEnterEditMode. Ensures all boat pieces are within the boat building area before entering edit mode, to prevent half editable boats.