userAdam Wcancel

6,021 Commits over 2,284 Days - 0.11cph!

10 Months Ago
Null check lod and foliage grid instances, for when changing options in the menu, not in-game. Extra wait frames.
10 Months Ago
10 Months Ago
Support disabling FoliageGrid refresh. Disable FoliageGrid refreshing during preset changes, manually refresh once settings are all applied, reduces calls from 2 to 1. Split manual LODGrid and FoliageGrid refresh calls over two seperate frames when changing presets.
10 Months Ago
Setup virtual pre/post apply functions. Override for TweakGraphicsPresetsUI and toggle LODgrid refreshing there instead.
10 Months Ago
Merge from swapover
10 Months Ago
Added TweakGraphicsPresetsUI as a derived class of TweakUIPresetSelect to allow for more specific code. Reapplied config.
10 Months Ago
FoliageGrid profling. RustCamera foliage grid profiling.
10 Months Ago
Test: Disable LODGrid refreshing when applying a preset change, enable it afterwards and then manually call it once. Saves it being called 3 times when the tree, particle and mesh quality convars each get changed at the same time.
10 Months Ago
Add profiling for LODGrid.Refresh
10 Months Ago
Add per-convar profiling when changing quality presets
10 Months Ago
Merge from main
10 Months Ago
Merge from workshop_perf
10 Months Ago
Can now specify individual menu panels that will return to the main options panel when closed. Added Item store, inventory and workshop menu panels to this list.
10 Months Ago
Additional improvements: Fix download status icons being displayed before buttons load when changing pages. Fix blank buttons appearing on first load before page finishes refreshing.
10 Months Ago
Cache workshop item state and only query if needed. Reduces workshop screen button Update() from over 4ms a frame to 0.04
10 Months Ago
Merge from surrender_gesture_restart_fix
10 Months Ago
Switch call to avoid rpc
10 Months Ago
Cancel any active gesture on player disconnect
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Incapacitate blindness tweaks
10 Months Ago
Restore incapacitate UI
10 Months Ago
Fix view model spamming errors
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from wip_quality_size
10 Months Ago
Missed files
10 Months Ago
Finished off quallity based slots, fixing some bugs and refactoring.
10 Months Ago
Bunch of wip craft quality/size and experimental crafting quality tea.
10 Months Ago
Lead armor insert
10 Months Ago
Armor items can now have a randomised number of insert slots on creation. Set the range to 0-3.
10 Months Ago
Asbestos armor insert
10 Months Ago
Fix shadow cascades tooltip
10 Months Ago
Merge from main
10 Months Ago
Enable grass displacement by default in all preset levels
10 Months Ago
Bunch of preset/defaults tweaks for more consistency with previous settings.
10 Months Ago
Re-add shadows quality slider (removed by mistake previously). Include shadow quality slider in presets and defaults.
10 Months Ago
Shadow cascades preset tweak
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from weaponrack_backpack_slot
10 Months Ago
Setup weapon rack configs for all shields
10 Months Ago
Can now place equipped back slot items on weapon racks if you're not actively holding a weapon/item (that will take placement priority instead) Backpack weapon rack configs.
10 Months Ago
wip backpack/shield slot support
10 Months Ago
Speed reduction functionality
10 Months Ago
Merge from main
10 Months Ago
Export medium as default settings, bumping it up a level.