userAdam Wcancel

11,445 Commits over 3,561 Days - 0.13cph!

1 Year Ago
Data wip for AI_Lower
1 Year Ago
AI_Lower initial setup
1 Year Ago
Fix for seat swapping
1 Year Ago
Refactored AICoverPointEiditor.PlaceOnFloor so it can also be called from new AIMovePointEditor, for move point data editing.
1 Year Ago
Added "Place on floor" editor button for cover point objects. Initial move/cover data pass for area B.
1 Year Ago
test scene
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
Unset IsSecurityDoor on all hinged.industrial doors so navmesh data generates correctly. S2P.
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
Enabled read/write access on mesh data needed for navmesh gen.
1 Year Ago
Added MonumentNavMesh to monument root, set MonumentInfo to have navmesh data.
1 Year Ago
more initial setup
1 Year Ago
initial pass on AIZ size/position layouts. added initial AI prefab for merges.
1 Year Ago
manifest
1 Year Ago
merge from double_saddle
1 Year Ago
merge from mfm
1 Year Ago
include
1 Year Ago
merge from main
1 Year Ago
manual merge & fix from 80221
1 Year Ago
removed the old saddle from stables vendor and added the two new ones.
1 Year Ago
compile fix
1 Year Ago
Only try and hitch when the last player has dismounted, not just any player.
1 Year Ago
Reworked the claim RPC to specify the purchase token we are using, and then check we have it. Transfer the saddle purchase item to the horse when claiming it, then mount it.
1 Year Ago
Added PurchaseOption definition. Horses can now have multiple purchase options, with menus and associated item tokens. Show dynamic purchase menu options based on held items. Setup options. Codegen.
1 Year Ago
test save
1 Year Ago
move BaseRidableAnimal stand collision check to a virtual function, override it for RidableHorse and check the relevant mount positions
1 Year Ago
Check and dismount any riders that are too heavy, not just the driver
1 Year Ago
dismount any riders if saddle is removed
1 Year Ago
Clear Flag_HasRider when mounted player count is 0, not when any player dismounts.
1 Year Ago
Added third mount point, use correct ones depending on saddle type.
1 Year Ago
never show occupied menu. update mount flags and max capacity after item change.
1 Year Ago
menu test
1 Year Ago
client-side friendly version of HasSeatAvailable
1 Year Ago
fix test
1 Year Ago
temp for testing
1 Year Ago
determine ideal mount point based on equipped saddle type and occupancy
1 Year Ago
use mount menu instead of ride menu, but check new menu conditions.
1 Year Ago
show equipped single/double saddle model
1 Year Ago
valid saddle / seat checks. seat capacity / availability checks. fix flag conflicts.
1 Year Ago
saddle items/equip and seat count wip
1 Year Ago
initial basic tests
1 Year Ago
Added profiling. #if editor
1 Year Ago
merge from main
1 Year Ago
Fix pegs not being shown when swapping a weapon
1 Year Ago
merge from main
1 Year Ago
reduce update sends
1 Year Ago
merge from lookat
1 Year Ago
merge from main
1 Year Ago
ghost and outline fixes and improvements. tidy up.
1 Year Ago
wip lookat refactor/testing