userAdam Wcancel

11,451 Commits over 3,561 Days - 0.13cph!

3 Years Ago
Finished first pass of AI setup. Prefabs, scenes, s2p.
3 Years Ago
More AI data
3 Years Ago
More ai data. Movepoint + coverpoint editor convenience tools.
3 Years Ago
Added +/- 180 degree buttons to coverpoint inspector
3 Years Ago
Rooftop cover points
3 Years Ago
Individual, per-floor virtual AIZ setup.
3 Years Ago
L2-3 custom navmesh data, spawns, patrol, move & cover points.
3 Years Ago
L1 cover points. Added AICoverPointEditor custom inspector script with buttons to quickly rotate cover points +/- 90 degrees
3 Years Ago
L1 custom navmesh data, patrol route, move point, spawns.
3 Years Ago
Level 0 test spawner & patrol. Set NPC stat override values for level 0. (no s2p yet)
3 Years Ago
merge from main
3 Years Ago
Level 0 move & cover point setup
3 Years Ago
Reapply navmesh settings
3 Years Ago
Made AI data a prefab. Added AI data to launchsite prefab, s2p launch site. Door settings.
3 Years Ago
merge from main
3 Years Ago
more l5 wip
3 Years Ago
l5 wip
3 Years Ago
merge from custom nav mesh
3 Years Ago
3 Years Ago
Monument additional custom navmesh data test
3 Years Ago
merge from main
3 Years Ago
Added ai.killanimals server command
3 Years Ago
Added ai.AddIgnorePlayer and ai.RemoveIgnorePlayer server commands. AI now checks the ignore list when adding players to memory.
3 Years Ago
rooftop patrol setup
3 Years Ago
initial navmesh/monument navmesh setup.
3 Years Ago
merge from main
3 Years Ago
oilrig scientist setup
3 Years Ago
Junkpile NPC spawn chance fix. Also merged npc_junkpile_a_spawn_chance and npc_junkpile_g_spawn_chance convars into new npc_junkpilespawn_chance convar. Codegen.
3 Years Ago
Restored junkpile NPC prefab nuked in merge 70471
3 Years Ago
merge from junkpiles
3 Years Ago
more bug fixes. re-enabled spawning of junkpile_j
3 Years Ago
reapplied junkpile fixes, re-applied my changes to junkpile_j after merge.
3 Years Ago
subtract 70384 junkpile fixes
3 Years Ago
merge from setdestination spam fix
3 Years Ago
merge from junkpile ai fixes
3 Years Ago
merge from main
3 Years Ago
Added missing wait timers at waypoints for junkpile A. Added negative base offset to junkpile NPC to more closely match the world terrain navmesh. Fixed NPC respawns at junkpiles. Fixed NPCs sometimes not correctly patrolling at junkpiles.
3 Years Ago
SetDestination error spam fix. Needs more testing to make sure nothing unintended happens because it is used by every AI in the game.
3 Years Ago
Fixed junkpiles not spawning scientists since Apex removal.
3 Years Ago
State reworking/reorder
3 Years Ago
manifest
3 Years Ago
spawn pop setup
3 Years Ago
untamed wip
3 Years Ago
placeholder untamed state setup/files
3 Years Ago
Merge from main
3 Years Ago
Extra client verification for interactions & UI display.
3 Years Ago
convars & codegen
3 Years Ago
Added energy/fed display to bar to pet bar. Updated pet vital. Send pet vitals to owner not just disk.
3 Years Ago
merge from main
3 Years Ago
Protobuf and more serialization