userAdam Wcancel

12,344 Commits over 3,712 Days - 0.14cph!

2 Years Ago
trying out a different placement method
2 Years Ago
Update ghost model rotation immediately after changing rotation
2 Years Ago
merge from main
2 Years Ago
Switch to the same placement rotation as the weapon you take from a rack. Press shift to rotate a weapon when placing.
2 Years Ago
best placement calc fixes for rotation
2 Years Ago
rotation placement checks
2 Years Ago
rotation serialization fix
2 Years Ago
serialize rotation. protobuf. made client-side rotation control a convar for testing until I add a keybind.
2 Years Ago
merge from main
2 Years Ago
grid helper functions now support rotation.
2 Years Ago
apply pivot offset correctly and only once, fix anchors.
2 Years Ago
remove anchor passing
2 Years Ago
remove now unnecessary unparent code
2 Years Ago
NRE fix. Parenting change.
2 Years Ago
small refactor
2 Years Ago
Restore crosshair weapon rack info after merge
2 Years Ago
merge from main
2 Years Ago
quick temporary hacky test of applying pivot
2 Years Ago
More progress, fixes, auto create render center offset in setup tool.
2 Years Ago
placement test wip
2 Years Ago
wip/tests
2 Years Ago
wip auto center and pivot calc, bounds, rotation
2 Years Ago
merge from main
2 Years Ago
set scale override for the four overly massive items
2 Years Ago
Added support for weapon scaling when mounted
2 Years Ago
Placement behaviour tweak
2 Years Ago
merge from main
2 Years Ago
additional test save
2 Years Ago
last of the weapon configs.
2 Years Ago
and more configs...
2 Years Ago
more weapon configs...
2 Years Ago
more weapon configs
2 Years Ago
more weapon configs
2 Years Ago
more weapon configs
2 Years Ago
more weapon configs
2 Years Ago
more weapon configs
2 Years Ago
Grid cell size tweak. First bunch of weapon configs.
2 Years Ago
Bunch of cleanup, refactor and optimisations.
2 Years Ago
Placement checks can now ignore a specific mounted weapon (for swapping). If swapping a weapon with a larger weapon, try and fit it in surrounding space if possible, otherwise don't allow swap.
2 Years Ago
Refactor best placement calc
2 Years Ago
merge from main
2 Years Ago
verify item fits server side too
2 Years Ago
Swap weapon fixes. Codegen.
2 Years Ago
Cleanup
2 Years Ago
Find best placement position when targeting a non perfect fit cell - edges, etc.
2 Years Ago
merge from main
2 Years Ago
show condition in ui
2 Years Ago
Handle UI for weapons that don't use ammo
2 Years Ago
merge from main
2 Years Ago
added weaponrack.showUI convar