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1,134 Commits over 3,653 Days - 0.01cph!

1 Year Ago
rustige_egg_f music
1 Year Ago
PTZ camera sounds
1 Year Ago
Drone sound updates New computer station deploy sound
1 Year Ago
drone sound tweaks and additions
1 Year Ago
soften industrial conveyor sounds a bunch
1 Year Ago
Tighten up AudioImportAnalyzer thresholds for ogg/streaming/etc Update AudioClip import settings using new AudioImportAnalyzer settings
1 Year Ago
music import setting tweaks
1 Year Ago
NPCs can specify separate SoundDefinitions to use for idle footsteps NPC idle foosteps are occludable Set up horse idle footsteps
1 Year Ago
Set up inventory handling sounds on industrial items
1 Year Ago
Fix industrial deployable sounds not receiving occlusion
1 Year Ago
industrial deployable deploy sounds
1 Year Ago
Sounds for industrial crafter, industrial conveyor, electric furnace, and pipe tool
1 Year Ago
disable xmas music
1 Year Ago
fix snowball gun inventory handling sounds
1 Year Ago
reapply present drop open/close sounds
1 Year Ago
candy cave entrance ambience
1 Year Ago
fix reverb in candy cave entrance
1 Year Ago
candy cave and present drop open/close sounds
1 Year Ago
missing changes from xmas music commit
1 Year Ago
candy cave ambience & reverb settings
1 Year Ago
xmas music
1 Year Ago
gingerbread footsteps, impacts, and crumble sounds
2 Years Ago
toggle sounds for flashlight and laser attachments
2 Years Ago
Fix trumpet b3 start pitch being off by 1 semitone
2 Years Ago
glock 3p reload sound fix
2 Years Ago
caboose movement sound
2 Years Ago
blackjack machine sounds
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
volume & voice limiting tweaks for inventory UI sounds
2 Years Ago
lumberjack/concrete tool attack & impact sounds
2 Years Ago
prototype 17 gunshot sound
2 Years Ago
updated inventory item handling sounds
2 Years Ago
vent door open/close sounds (small radius)
2 Years Ago
merge from main/sound-misc-aug2022
2 Years Ago
merge from main
2 Years Ago
server compile fix
2 Years Ago
merge from main
2 Years Ago
fix discontinuity at start of reactive target bullseye sound
2 Years Ago
add default armor break sound
2 Years Ago
modular car lift destroy sound
2 Years Ago
recycler open/close sounds
2 Years Ago
merge from main
2 Years Ago
static monument lift sounds
2 Years Ago
merge from main
2 Years Ago
update reactive target raise/lower sounds and trigger them from anim events
2 Years Ago
nailgun attack is quieter
2 Years Ago
distant gunshots are more muffled and reverberant
2 Years Ago
merge from main